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T3 smelter does not use T1/T2 augments

ive placed a T3 smelter and the bellows grind-stone and anvil will not connect to it. i have tried moving all of them and the issue persists
6 days ago in Bugs 0 Open

Regarding Yield multipliers -- alternate way to handle them

Currenlty, Yield multipliers are extremely clumsy. -The Multiplier is on the number of crafts, not the actual yield -When you are making just a small quantity of stuff (e.g., an axe head you might use only once in crafting), it results in an unnec...
6 days ago in Feedback 0 Open

Meu feedback pós rework

Bem, após jogar Nightingale em seu lançamento e após o rework da versão 0.5. Eu decidi vir fazer um feedback, primeiramente vou fazer as pontuações e explicações dos pontos positivos, negativos e melhorias que podem ser adicionadas do meu ponto de...
6 days ago in Feedback 0 Open

Missing icon

The item "Mineral (Salt)" is still using the N seal as its icon instead of a custom icon.
6 days ago in Bugs 0 Open

Augment effects not properly stacking

I noticed that when providing a crafting bench with three tiers of the same augment topics, in my case an excellent saw table with a simple carving, refined carving, and excellent carving augments, the lumber produced was less than it should have ...
6 days ago in Bugs 0 Open

Excellent Military Augment producing more than listed

The Excellent Military Augment produces far more than the 1.6x tooltip states. Like roughly 3x the amount of you would make without an augment.
6 days ago in Bugs 0 Open

A way to keep a crafting station recipe open when we leave the workbench

While making an item, especially a more complicated one, I often move between my crafting stations and storages to craft intermediate parts or check my resources. It is annoying that every time I leave the station to do a small check or create a s...
11 days ago in Feedback 0 Open

Checkbox search for properties on mats while crafting

So it would probably be quite hard to implement, but my idea is to allow searching of a preferred set of properties for gear. For example, I only want stealth items, or stealth with max health, and then when crafting, only the materials that have ...
11 days ago in Feedback 0 Open

Show all relevant traits on a station and how to get them

Currently my Workbench shows me a negative grit trait and what it does, but not how to get the positive version. (I'm aware that shows up when you're placing items, but that's only part of my point.) It doesn't show any of the other traits that ca...
16 days ago in Feedback 0 Open

Ore label

I feel like it would be really nice that if you put your cursor over a tree or a rock, it would say the name of the tree or the name of the rock
16 days ago in Feedback 0 Open