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Removing resource reclaim mechanic is a nice touch of realism

I found the reclaim mechanic to be a bit immersion breaking in 0.3. I mean, how do you decraft a wire into more metal than you had before to make a metal plate for a blade? Reclaim also reduced the uniqueness of other creatures in the world - mayb...
7 days ago in Feedback 2 Open

Retain inventory cursor position when using gamepad

Whenever you do anything in the inventory (i.e. move item, select item, etc.) while using a gamepad it resets the cursor to the top left hand corner of the inventory. This is super annoying. Could you please keep the cursor where it is?
7 days ago in Feedback 0 Open

Upgrade and equipment value.

Please fix the upgrade and armor rating issue, I die when a tree falls on me and I can't progress in the game.The game is not fun at the moment.Before the update I played 370 hours and after the update and the issues the game is not fun and if the...
7 days ago in Feedback 0 Open

Weapons of the Realms - Community Theorycraft Project - RR Repost

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
7 days ago in Feedback 0 Open

Show affected Workstations for Augmentations

Not just the lines to the workstations, but in the description. So I know which workstations go close to each other and which I can keep separetely.
12 days ago in Feedback 0 Open

Make Bees Nest (Agriculture Augment) Produce Honey

As the title says - we can build a bees nest that augments the mortar and pestle, but it doesn't produce honey... sorry if this is on the roadmap. If not - please consider it. It only makes sense.
13 days ago in Feedback 1 Open

Crafting: What's working and what isn't

Nightingale's crafting system has a lot of untapped potential. Its unique features—allowing materials of different qualities and using workbenches for unique effects—are uncommon in most crafting systems and make it stand out. Still, they're not f...
13 days ago in Feedback 0 Open

Materials catalogue

It would be really, really nice to have a catalogue of materials and the bonuses (to gear score etc) for each. The entries could be locked until discovered, or maybe just titles/names with no stats until discovered. Specifically, I'd love to see s...
13 days ago in Feedback 0 Open

Attribute Order

Attribute bonus order is not consistent material to material. Making a pole of Eoten wood, the pole shows attributes as (MaxStam, CritDmg, durability, StamRegen, MeleeDmg), while the base material shows as (MaxStam, MeleeDmg, CritDmg, StamRegen, D...
7 days ago in Feedback 0 Open

Radius of crafting stations to small

The radius of the crafting stations that support each other is far too small. You can't position all the crafting stations in such a way that they can all benefit from each other. Another problem is that only 2 small points connect. If there is ev...
7 days ago in Feedback 0 Open