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Crafting

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Add Charms to add damage scaling with other attributes outside of melee/ranged damage

A lot of end game crafting looks like it comes down to stacking % damage increase of your choice (ranged/melee) with possibly critical damage % increases, and other stats are mostly passive benefits that you don't actually end up hunting for. Addi...
13 days ago in Feedback 0 Open

Items found in fae chests have inferior stats

Items found in fae chests, such as "Marksman Barrel (Pursuit)", have lower stats than those crafted by players. This may lead newer players to inadvertantly make lower quality items because the item has the same name and characteristics as one mad...
13 days ago in Feedback 0 Open

Nightingale Needs Essence Conversion: A Case for Tier Flexibility

I’ve been thinking a lot about the essence system in Nightingale, and I believe there’s a missing piece – the ability to convert higher-tier essences (like T4) into lower ones, specifically T3. Right now, the only option is converting everything d...
4 months ago in Feedback 0 Open

Well lit buff is broken - Does not appear on any crafting stations

It does not matter how close to a light source, I tied cooking station, and all the hide lighting, none add "Well Lit" to crafting stations nearby. Please fix...
3 months ago in Bugs 3 Open

Storage furnishings need better tiers

Since furnishings are hard to stack, currently one of the most compact storage layouts is a simple shelf with four trunks for a total of 35 x 4 or 140 slots. The storage options that are "better" than the trunks are too bulky and cannot be stacked...
3 months ago in Feedback 0 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
4 months ago in Feedback 3 Open

Smart Progression Tree

Just wanted to say major props on the progression tree. Really well done. Easy to see the flow and to set goals to work towards unlocking items. Nailed it.
4 months ago in Feedback 1 Open

Augments yield bonus bug

Did some tests with augmentations on crafting stations with an eye on yield bonuses and got weird results! Test 1: Refined Masonry Bench Blasting Machine (+40% yield) Mining Cradle (+20% yield) Settler Card (+20% yield) Input: 10 Carved St...
4 months ago in Bugs 3 Open

Crafting Augmentations Stop Working

The crafting augmentations connect to the crafting stations when placed/built. Upon reload they no longer are connected. The check marks are not there. Picking them up and replacing them does nothing. Picking them up and moving them FAR away, 8+ f...
3 months ago in Bugs 0 Open

Refinements disappere from workbenches

I have built all Refinements and placed them so Workbenches take the effect. Now a day later no refinement effects remain. One wick takes 37 seconds!
4 months ago in Bugs 1 Open