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Make augments placeable on decor

the building system is awesome but limited by augment placing. If augments were treated like infusions we could choose the decor/furniture to place the augment on and actually utilize the building syatem uniquely
7 months ago in Feedback 0 Open

Please Removal Animal Fibre = Thread when Dyes are Implemented

Greetings Devpeoples, This post is to request that when you implemented the Dyes feature that is coming in a future update, that at the same time could you please remove the ability to use Animal Fibre as Thread for crafting purposes. A primary us...
7 months ago in Feedback 0 Open

Add "Show Tracked Recipes" Filter to Crafting UIs

See subject. Many times when I am crafting gear, I track the recipes so I can keep track of what I need. When it comes time to actually producing the items, I would very much like to be able to filter out everything except for what I actually inte...
7 months ago in Feedback 0 Open

Idea feedback controll Ship

My question would be whether there will be ships later so that you can go out to sea and explore things, etc
7 months ago in Feedback 0 Open

Recipe search filter should not carry between benches

Using a filter previously used on one work bench usually does not produce good results on the recipes of a different one. Maybe store one filter per work bench type? Otherwise, keeping the filter is not a bad idea for one type of work bench
7 months ago in Feedback 0 Open

Equip and Prepare NPC's for Raids

Hello! While doing the Quest for Joan of Arc, where you help her build the first parts of her army, I thought about making this a feature in the game. The better equipped the NPCs are the better the chances during the event. This also gives more r...
4 months ago in Feedback 0 Open

Lodestar should not be a prerequisite for mundane furnishings

Furnishings chairs and container trunks are merely furnishings and should not be dependent on unlocking the Lodestar. Also, in Sylvan's Cradle, players who just want furnishings unlock the Lodestar, wasting T2 Essence when quests will unlock it la...
8 months ago in Feedback 0 Open

Augments should be permanent

Augments should be like gems that you permanently add to your station, no limits. It's just a hassle to move them around/deconstruct and it doesn't really add any difficulty whatsoever.
8 months ago in Feedback 0 Open

Make items stackable (it would solve storage issues INSTANDLY)

Pretty much title. Dont let wires for example block 4 storage slots. Just call it wire and make the tiers/ingredient as subordination selectable. It will solve storage issues and automatically reduce the amount of chests you need to sort your thin...
8 months ago in Feedback 0 Open

Checkbox search for properties on mats while crafting

So it would probably be quite hard to implement, but my idea is to allow searching of a preferred set of properties for gear. For example, I only want stealth items, or stealth with max health, and then when crafting, only the materials that have ...
8 months ago in Feedback 0 Open