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Crafting

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Source Material on Resource Icon using the same Icon

Resources like seeds, spices, and oils all use the same icon but it would be nice if the source item was in the bottom corner of the that resource (ex. Sunflower Oil having a small sunflower icon in the bottom corner) It would make for a quick vis...
10 months ago in Feedback 0 Open

Idea for the game

Heyy, Would it be possible to add a chest filter so you can put item of the same type in these chests ? Exemple: A chest with animal type would only take bones, hides,.. Also, Would it be possible to add an option on the npc so they can help build...
5 months ago in Feedback 0 Open

Glass blower augmentations

Please add smelter augmentations for glass and glass product yield. Mass production of glass gets expensive and time consuming, requiring lots of harvesting for a lesser yield. An augmentation for glass would be great, and it would justify the num...
10 months ago in Feedback 0 Open

The Watch

Make the watch great again. The Watch is great mid game social goal. however the new update killed it. no one goes there with the boss rush aval. Make the Watch have more vendors and a daily or weekly quest provider, also the Vaults need to go bac...
5 months ago in Feedback 0 Open

QoL Improvements, Stacking, Splitting, Sorting and Labeling

Some minor QoL improvements that would be great to have in all game modes. It would be really helpful if it were possible to choose whether stacks combine in a container. Sometimes, like when putting together the materials for a new realm explorat...
5 months ago in Feedback 0 Open

When awarded 'recipies' in the progression tree they should unlock automatically.

It is all in the title.
11 months ago in Feedback 0 Open

Crafting mode card

We need a creative/free build mode, maybe make a card that makes crafting use no resources but uses tier 1 stuff so it doesn't effect clothes and weapons since we'd want to use higher tiers to craft these, maybe make it a tier 3 card so then we st...
11 months ago in Feedback 0 Open

Make augments placeable on decor

the building system is awesome but limited by augment placing. If augments were treated like infusions we could choose the decor/furniture to place the augment on and actually utilize the building syatem uniquely
11 months ago in Feedback 0 Open

Please Removal Animal Fibre = Thread when Dyes are Implemented

Greetings Devpeoples, This post is to request that when you implemented the Dyes feature that is coming in a future update, that at the same time could you please remove the ability to use Animal Fibre as Thread for crafting purposes. A primary us...
11 months ago in Feedback 0 Open

Add "Show Tracked Recipes" Filter to Crafting UIs

See subject. Many times when I am crafting gear, I track the recipes so I can keep track of what I need. When it comes time to actually producing the items, I would very much like to be able to filter out everything except for what I actually inte...
11 months ago in Feedback 0 Open