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Crafting

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Incorrect Stats Applied to Crafted Food Items Made with Different Materials

Specific example: Crafting two different kinds of Surf and Turf Tier 3 food. Each variant includes harpy meat and catfish. One variant uses different oil and marinade than the other to focus on maximum health. These two variants have different sta...
3 months ago in Bugs 0 Open

Easy way to compare material attributes

I would like there to be a way to compare the attributes of materials so it is easier to make tools and clothes with the attributes that best fit for how I am going to use them - I think it could be best done by having a category in the guidebook ...
3 months ago in Feedback 0 Open

Fish cooking augments don't apply to regency oven

I have the Crude Heath Gurnard Trophy and Diving Helmet augmenting my excellent cooking station, but the regency oven doesn't recognize these as valid augments even though it's right next to it. Also the regency oven only has 3 augment slots.
3 months ago in Bugs 0 Open

Forge Card and Lumber Card may have unexpected effects

If you play a Forge card, then make some ingots that recieve bonus stats, then set another card and try to make a component (say wire) with the card improved ingots, the ingots revert back to their original state and create wire with the stats of ...
9 months ago in Bugs 1 Open

Furniture Crooked After Set On Hill

I have found this bug to affect Furniture items. I have not gone as far as testing Augmentations or Benches yet. Furniture items, when placed on an uneven surface such as a gradual slope, will be crooked from their normal alignment when moved agai...
6 months ago in Bugs 1 Open

Alloys currently only support ranged and melee builds

At the moment there are only a few alloys, and all of them support either a melee, a ranged, or a hybrid melee/ranged build; none of them support a magick build. Because of the lack of magickal alloys tools that use the Reinforced Hammer and Marti...
9 months ago in Feedback 0 Open

Unable to crafer masterwork toolheads using advanced tier 5 crafted materials.

i've created guildined blades with advanced lacunus and fabled bound using the fabled bound sentinal blades. I've also created an axe head using noble bismaltus, and I cannot use the results to crete a masterwork Toolhead. Can you look into this p...
3 months ago in Bugs 1 Open

Rugged sword dye channels incorrect

Choosing Dye options on rugged sword seem incorrect. Blade channel changes Hilt Wrap channel changes Handle Handle channel changes Wrap
3 months ago in Bugs 0 Open

Harvester Workshop Card, has three unique descriptions, unsure which is accurate

The “Harvester Workshop Card” has multiple definitions depending on where you look at the card. In crafting it says it increases yield and lowers damage. In inventory it says reduces stamina requirements and lowers damage. When played it only show...
9 months ago in Bugs 1 Open

Workbench augmentation indicator disappears when you move the workbench

Moving a workbench causes the GUI to no longer indicate that augments are affecting the workbench, but inspecting shows that the augments still apply
9 months ago in Bugs 0 Open