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Crafting

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Yield bonus is misleading

A yield bonus of x1.2 does not actually alter the YIELD, it alters the NUMBER OF CRAFTS, rounded down. For example, if a single craft normally Yields 3 units and you queue 2 crafts, the Yield is 3 x2 or 6. If you had a yield bonus of x1.2, the fin...
11 days ago in Feedback 1 Open

Item compare and Augment selection.

I don't know if this was mentioned yet, but comparing something you are going to craft with an item you already have equipped would be amazing. Also, with so many augments that do the same thing, there should be a way to select what augments you w...
9 days ago in Feedback 0 Open

Crafting amount could use a slider input

Clicking on left or right arrows to pick how many items to craft is slow. Adding a slider can help some players and may be easier and faster in some cases.
12 days ago in Feedback 0 Open

Please Removal Animal Fibre = Thread when Dyes are Implemented

Greetings Devpeoples, This post is to request that when you implemented the Dyes feature that is coming in a future update, that at the same time could you please remove the ability to use Animal Fibre as Thread for crafting purposes. A primary us...
4 days ago in Feedback 0 Open

T3 smelter does not use T1/T2 augments

ive placed a T3 smelter and the bellows grind-stone and anvil will not connect to it. i have tried moving all of them and the issue persists
4 days ago in Bugs 0 Open

Regarding Yield multipliers -- alternate way to handle them

Currenlty, Yield multipliers are extremely clumsy. -The Multiplier is on the number of crafts, not the actual yield -When you are making just a small quantity of stuff (e.g., an axe head you might use only once in crafting), it results in an unnec...
4 days ago in Feedback 0 Open

Meu feedback pós rework

Bem, após jogar Nightingale em seu lançamento e após o rework da versão 0.5. Eu decidi vir fazer um feedback, primeiramente vou fazer as pontuações e explicações dos pontos positivos, negativos e melhorias que podem ser adicionadas do meu ponto de...
4 days ago in Feedback 0 Open

Missing icon

The item "Mineral (Salt)" is still using the N seal as its icon instead of a custom icon.
4 days ago in Bugs 0 Open

Augment effects not properly stacking

I noticed that when providing a crafting bench with three tiers of the same augment topics, in my case an excellent saw table with a simple carving, refined carving, and excellent carving augments, the lumber produced was less than it should have ...
4 days ago in Bugs 0 Open

Excellent Military Augment producing more than listed

The Excellent Military Augment produces far more than the 1.6x tooltip states. Like roughly 3x the amount of you would make without an augment.
4 days ago in Bugs 0 Open