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Ore Tracking

I've been playing around in the new update, having a wonderful time btw, and I've gotten to the point where I need Iron ore. I'm currently in the Sylvan's Cradle portion of the game, and have scoured every inch of the map including the caves to tr...
7 months ago in Feedback 0 Open

Hunger Death

Please remove death on hunger, make it so like valheim wherein you dont die but becomes too weakened by it. Or atleast tie the death to difficulty level.
7 months ago in Feedback 0 Open

More useful foods

I love that there is a food system in place but I have suggestions if this is still open for discussion. Current system appears to be quite a few recipes the provide relatively the same benefits. Yes, some are more specialized but trying to memori...
4 months ago in Feedback 0 Open

Completed the tile sets. buildings , Feed back on other ideas 2

so I've enjoyed the game. but i did notice Some of the tile sets for Say crude half end gable, for instance good look on say regency half end gable. Note these are examples, Im not sure Why using crude as a template for all other interactions ,. t...
4 months ago in Feedback 0 Open

T5 Material Acquistition Hitboxes

I recently hit endgame and crafted a GS 100 Axepick to harvest T5 materials from points of interest. However, some of the harvestable nodes are really tricky to get, requiring aiming your cursor near where the tool swing will land rather than dire...
5 months ago in Feedback 0 Open

Realm harvest materials

The realms need to go back to resembling the old ways for finding resources. now the special resources are all the same in most all the realms, wood, fiber. etc.
5 months ago in Feedback 0 Open

Farming animals / getting pets / trapping animals

Previously (not sure if it still exists in the same way) Harpies can know if there's wood nearby either on your person or in a container, and try to steal your wood if it is in a container. Using a similar mechanic, we can have a mechanic where: Y...
5 months ago in Feedback 0 Open

metal tiers

please reuse metals like copper and tin, but add higher quality versions of said metals. they should have the same properties as their base form, but at a higher value. would be easier than coming up with newer metal types each time a tier is added.
5 months ago in Feedback 0 Open

Increase the relevance of opening portals to non-story realms with these changes

Reduce the size of non-story random realms with the aim that they can be fully in one or two play sessions Sharply reduce the number of Tier 2+ resources in each random realm Do not let resources regenerate (or do so very slowly) in all realms, in...
5 months ago in Feedback 1 Open

Distinguish Nightingale by having no iron in the Realms

Suppose that one of the reasons Iron is anathema to Fey is because it is an "alien" metal to them, found only on Earth, and not to be found anywhere in the Fey Wilds. Like a "kryptonite". There are interesting thought experiments about what a soci...
5 months ago in Feedback 0 Open