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Ingots vs Etched Ingots

Please changed etched ingots to provide better bonuses. Reason for request is that if we put in more time/material to make an etched ingot we should get a better end result and not the same as the original ingot. It doesn't have to be much, but it...
19 days ago in Feedback 0 Open

Crafting Bench Augmentations

Either give us more augmentations for all Crafting benches or remove the hint that we can add more.
20 days ago in Feedback 0 Open

Higher tier stone types needed

The game could use some higher tier stone resources, currently the highest tier stone is tier 3. We have tier 4 ores, gems, woods, fibres, hides and meats - everything we use in crafting, but no stone. This feels like something is missing - the ga...
about 1 month ago in Feedback 0 Open

Ascended realm chest loot is "under-tiered"

Chest loot in Ascended realms is mostly useless to a player geared to survive in the tier 4 realms. The crafted items the player will find in these chests are all made from lower tier resources the player has had access to in lower tier realms, su...
about 1 month ago in Feedback 0 Open

Augment Linking

The augment system from the beginning has been driving people crazy. And while the new iteration is a step up, I feel it is just a needed step to a finalized solution. At this point, it is buggy or seems that way. Augments turn on and off in the b...
8 months ago in Feedback 2 Open

NPC traders: too expensive

The traders could be quite relevant, but when their pricing is such that one has to clear the map to buy a coffee... That doesn't work. Also, the placement of NPC traders is just weird. Why would one sit out in the wilds when there is a village or...
8 months ago in Feedback 1 Open

In game Material Tracker

An in game detailed Compendium in a similar UI design to the progression window that is used to track the materials found in the realms said UI would display materials by type and show the materials and their stats and tier materials not obtained ...
7 months ago in Feedback 0 Open

Fishing Rating Stat Not Affecting Fish Catch Rate

After conducting thorough testing over 2,500 fishing attempts in Nightingale, I’ve observed that the fishing rating stat doesn’t seem to function as intended. Whether I used a fishing rating of 3 or 197, the catch rate for rare fish remained consi...
8 months ago in Bugs 4 Under Investigation

The Dragon's Hoard card interaction with Workers is a cool Nightingale flavoured interaction, not a bug :)

We had a great time testing whether Major realms or other Minor cards effected Worker's output It is really cool that Dragon's Hoard effect their output - it is a system unique to Nightingale I'd like to see interact with more systems, please! I d...
5 months ago in Feedback 1 Open

Make some things in game more useful

A few things that I think would be cool.. 1. Make certain crafting station augments more 'practically useful'....examples being make the beehive actually produce honey and beeswax, Another being make the ammo crate actually function as storage to ...
21 days ago in Feedback 0 Open