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Please revise the T1 essence hunger of the game

I can somewhat understand why you removed the possibility to extract essences from plant fiber, rocks and sticks. Having players vacuum everything all the time probably isn't your preferred style of the game being played. But what happens now is t...
8 days ago in Feedback 5 Open

Hunger Death

Please remove death on hunger, make it so like valheim wherein you dont die but becomes too weakened by it. Or atleast tie the death to difficulty level.
14 days ago in Feedback 0 Open

v0.5.1. Extract Essence - 1 stone, 1 wood = 10 T1 Essence

Although 0.5.1 modified the Extraction rate for Arrows, Extract Essence still gives too much T1. 1 stone + 1 wood = 1 Simple Wood Axe = 10 T1 Essence. This is half the rate of Arrows but still too much. Recommendation https://gq-game-mods.blogspot...
8 days ago in Feedback 0 Open

Building needs work

Building at this stage is a one and done process, once it's built, good luck trying to move things around or expand. Two features need to be added to make it a little easier. Deconstruct a piece of furniture or building and get 50% of the resource...
9 days ago in Feedback 0 Open

Favourite button in crafting benches

Hey, could you maybe add a favourites button in the crafting benches so you can favourite the things you craft the most. There are alot of different things and sometimes its a bit overwhelming
9 days ago in Feedback 0 Open

Fabled Elder Eoten Wood T5 - Inconsistent Attributes

Greetings Devpeoples, The resource acquired from the Forest Fae Vault at the Watch, the Tier 5 Fabled Elder Eoten Wood, carries attributes that doesn't quite align with their non-fae vault counterparts. The Elder Eoten Wood, both Fabled and Non-Fa...
9 days ago in Feedback 0 Open

Burning under water

See the picture, a smelter (somewhat relevant for this building quest) is happy to burn underwater. Given that this is a story realm, you may want to give the poor guy a bit of height so his stuff isn't drowning. (Magwyth marshes, C6)
9 days ago in Feedback 0 Open

Trickster Card

So, the Trickster Minor Card felt like the biggest *Gasp*-That is so cool moment to me the first time I saw and used it, then I started testing it more and more and it quickly became apparent that what I expected it to do wasn't at all what it did...
10 days ago in Feedback 0 Open

Usage of stone/metal/wood types in design of structures.

As title suggests, I think having different stone/metal/wood types actually influence the design, coloration, and pattern of buildings would make a very unique and interesting addition to the building mechanics of the game. Mixing and matching pal...
10 days ago in Feedback 0 Open

What to do with Bones?

So, I can't help but notice that, despite a wide variety of types of bones and a way to make chitin into bones for recipes, it doesn't actually do anything with the stats it has. You can find Fabled bones that grant a wide array of stats, but ther...
10 days ago in Feedback 1 Open