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Melee metal and progression

TLDR: The progression of metals for melee builds is very disappointing since it lags behind both ranged and magick progression, both for mined and looted metals. The progression of metals should make each higher tier better than the last, but that...
9 months ago in Feedback 0 Open

Settler Minor Realm Cards Don't Function With Augments

Greetings Devpeoples, This post is to alert you to a problem occurring with the Settler Minor Realm Cards, and the way they interacts with crafting stations and Augments which increase yields. My expectation from the nature of the bonuses would be...
10 months ago in Bugs 0 Open

Gilded Blade not able to be used as Blade in recipes

The Tier 3 recipe for the Ornate Sickle calls for a blade; I created a Gilded Blade, but it does not appear to qualify as a 'blade' for the purpose of this recipe. I checked several other recipes, and the gilded blade does not count as a 'blade' f...
10 months ago in Bugs 0 Open

Jeweller (Gem) Augment Category Request - Community Theorycraft Project

Greetings Devpeoples, This post is to supply a new Jeweller augment category that interacts with Gems in the similar fashion other refinement categories do for various resources. Gems stand out as one of the few material types that have absolutely...
10 months ago in Feedback 1 Open

We need codex to include material/item locations and info

I can't for the life of me imagine why the ability to look at a material or type of item in the game and see what realm/tier it spawns in was removed after the 0.5 update. Someone in Discord mentioned that this was due to some sentiment that it wa...
10 months ago in Feedback 1 Open

Weapons of the Realms - Community Theorycraft Project - RR Repost

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
10 months ago in Feedback 1 Open

Fey Chest treasures are mostly silly

Aside from mostly being useless or mundane (e.g., wooden poles), there are outright silly items. For example, in a deep Vault, a Fey Chest contained Bread Dough. Recommend maybe giving a theme to the chest contents, such as materials that only Fey...
10 months ago in Feedback 3 Open

Essence scaling on higher difficulties

I´ve tried farming T3 essence on every difficulty and it seems like the scaling on the essence (Especially Nightmare) is non-existent. I love challenge and I like to be rewarded when I take on the challenge. If I can tackle level 100 enemies with ...
10 months ago in Feedback 0 Open

Individual Loot for everyone.

Please implement Individual loot drops. When playing with a group of friends we have one friend in the group that just Vacuums up everything and even when we all ask Please don't be a vacuum and loot goblin. we don't want to exclude friends. but w...
10 months ago in Feedback 1 Open

Estate cairn, selecting resources

When selecting resources for residents to gather, if there are multiple workstations of the same type, the selection can sometimes/often clear itself (after selecting it briefly selects the resource and then goes back to "Select Resource"). It can...
4 months ago in Bugs 3 Open