I wuold like to see more biom specific quests and POIs.
Exploration started feeling some what stale after the second biom or so. Having them feel different, unique, would go a long way. e.g forest cleanse, replant trees, etc swamp drain parts, clear weeds, etc desert revive water spring/oasis, etc
Greetings Devpeoples, The story quest 'Heart of the Elder Eoten' gives the player a reward of 10x Wood Bundle (Fabled Elder Eoten). However, this reward is Tier 5, and the attributes for -this- Tier 5 Fabled Elder Eoten Wood is different from the ...
For two days, I've struggled to get any of the public vaults done. Currently, they appear to require three tier 3++ geared players to be completed. Which, makes sense on paper, but the practice is another matter entirely. Right now, when a new pla...
Players missing Welken's entirely by jumping into The Well immediately
Players turn up at Welken's Reach, see The Well, jump into the centre. Every time I've done this I die inside but get ressed by my Follower inside The Well. So a new player will fight the boss, get the Magwytch card, get dropped at the Crossways.....
Share quests and/or quest progress with people in party
Something that was brought up after a session was the fact that, with the new update, you can't really progress together. It's very "Single Player with Multiplayer Slapped On." The example is the corrupted carnute and the corrupted mushroom in Syl...
I've really been liking the new bosses added in Realms Rebuilt. For me the feel more engaging than the old Automaton site of power bosses. I've only done 2 so far, but the boss mechanics are better and the difficulty feels more fair now.
I really like this update, I'd like to be able to collect and display different items in my house like different set and weapon on mannequins or in showcases, special items to be found via special archaeology quests for example! like many I like t...
Fully resolve the situation for the corrupted carnute
The story of Sylvan's Cradle is one of performing a mercy blow on a long-suffering creature kept in captivity. However, as the game currently is, we still trade one captive in suffering for another. I would like to have the option to tend to, heal...