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498 VOTE

Upgrade building tiles without deconstructing

Please allow for building tiles to be upgraded (or downgraded) in Build Mode, to any tiles that are similar in function (ie replacing a Crude Wall with a Tudor Wall, or Desert Doorway to Bhutan Doorway). This should also result in previous materia...
11 months ago in Feedback 17 Open
435 VOTE

Bag Equipped to NPC Adds Slots

If a bag is equipped to an NPC, I want it to provide more slots please
11 months ago in Feedback 15 Open
360 VOTE

Hide Equipped Items when moving Inventory Items

I am finding it difficult, for my eyes at least, to focus on the little green dots, when moving my inventory massively over to the boxes. I tend to be moving over items that I have already equpped not noticing that I just moved over potions and so...
11 months ago in Feedback 14 Open

Freeze during portal traveling in local coop

I am hosting a game in local network, my friend is joining as a client. When we want to travel to another realm through a portal, the game sometime freezes. The freezing seems to be quite reproducible: If my friend (client) enters the portal first...
about 16 hours ago in Bugs 0 Open
272 VOTE

Allow us to choose our augments for crafting stations to turn them on and off.

It'd be nice to have an interface in each crafting station, that allowed us to just toggle which augments we wanted, so we can decorate however we want, keep all augments connected to the crafting station, and then just choose which ones we want t...
11 months ago in Feedback 22 Open
258 VOTE

Please add dyes and ways to make character look better and more personlized.

dyes and customization
11 months ago in Feedback 8 Open
230 VOTE

Essence Traders are kinda pointless now

I love the new 0.5 update, but with progression feature, the Essence Traders kinda feel pointless and their prices are very high. I am hoping that maybe one day they will have rarer items or unique items to purchase. But please don't let them be a...
11 months ago in Feedback 31 Open
189 VOTE

Give us a preview of what the item will look like crafted with certain materials

There is no way to know how our crafted outfits will turn out with the materials used. Please provide something so we are not wasting materials on outfits we will not wear because it will not meet the aesthetic we are trying for. Thank you.
11 months ago in Feedback 7 Open

Ritual curio crafting does not trigger mission requirement

Previously, the ritual curio's description said one needed specific augments for it to trigger the mission. It doesn't anymore say so in the description, but it still does. Potentially quite a frustrating bug / oversight. Crafted the curio without...
3 days ago in Bugs 0 Open

Sewing Augment Health and Stam not displayed on finished clothes

The excellent sewing bench has the sewing kit attached as an active augment. The Bench shows the crafted shoes should have Health +++ and Stam +++, but the finished crafted boots do not show the bonus applied (Health and Stam are less than shown o...
3 days ago in Bugs 0 Open