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Quests

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Option to wait for dialogue when in a party

I would like an option to allow quest giving NPCs to pop up a "Wait for other players" option. Allowing the primary player to know to wait for others before beginning a quest giving conversation. This would hopefully make questing together easier ...
about 2 months ago in Feedback 0 Open

quest: gateway to the watch

stuck on this quest. I’ve made all the require offerings ready to deliver them. The journal states that each creature can be found in the corresponding, swamp, dessert, forest “gauntlet” I figured out they actually need the “hunt” cards through tr...
14 days ago in Bugs 1 Open

Hollow Moor Quests too much backtracking

I've made it to the Hollow Moor questlines and have to say, they really, really take the fun out of the game loop. May i dare say, they played like some of Starfield's worst quests? 2 of the 3 Offering Quests went exactly like this meet npc -> ...
14 days ago in Feedback 0 Open

gloriana tear: somber site can not finish intellect - pylons summon bound

I ca not complete the Glorian Tear Somber site of power - the pylons at the top / end always summon bound. Correct order fails - summon. reverse order fails - summon. quest line is dead att.
14 days ago in Bugs 1 Open

Unable to find last Hope Echo for Blinding Sounds Quest

I had completed two Bastille's of Might before getting the Blinding sounds quest.. I was able to complete a Bastille and get the Echo, went to one I had completed and did find the Echo, but at the third, which I had completed I cannot find the Hop...
14 days ago in Bugs 0 Open

Device for locating/identifying ore/rock/rare materials in a new realm?

(I'm sort of thinking aloud here so please bear with me.) I've arrived at The Watch and naturally spending a lot of my time realm-hopping to gather T4 essence and T4/T5 materials. I still love exploration and part of me doesn't want to speed that ...
14 days ago in Feedback 1 Open

Dressed for a fight

completed getting rid of the bound in the clothing factory for dressed for a fight but the door remains closed.
14 days ago in Bugs 0 Open

Danu's quest dialog still references previous quest version

Danu's quest dialog still references the sound-sequence Bastilles with the "plim plom" sound references. However, the new quest directs players to collect Echoes, which have a different sound.
about 1 month ago in Feedback 1 Open

Offering Ritual Seed Nursery to Bishop gave Automaton's Potion, not Charm Oil

Following the long (and, to be honest, quite tedious) quest line to avoid killing the various monsters for their loot, I offered the Ritual Seed Nursery to the Automaton Bishop, but instead of the expected Charm Oil, I instead received a seemingly...
28 days ago in Bugs 1 Open

Extraction Device Waves

If an Extraction Device is destroyed and rebuilt during a wave, a new wave will not begin until the device is destroyed and rebuilt out of combat.
15 days ago in Bugs 0 Open