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NPCs

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When awarded 'recipies' in the progression tree they should unlock automatically.

It is all in the title.
about 1 month ago in Feedback 0 Open

Companion Reload Animation Wrong With Mystic Lever-Action Rifle

Every time my companion reloads his rifle, his left arm bends backwards and clips through his body, making for a rather awkward one armed reload animation. If I give him my Mystic Bolt-Action Rifle, the animation is just fine. My reload animation ...
22 days ago in Bugs 0 Open

Into The Darkness

In Glorianas Tears it is possible to Pick Climb the outer walls of the Sombre Heart, Bypassing the Forcefield blocking the entry that the quest line uses, This will stick the Quest line causing Into the darkness to be uncompletable as you killed t...
about 1 month ago in Bugs 1 Open

Oisin McAvoy

For "The truth of the matter" I can turn into McAvoy or Nicholas, but McAvoy is no where to be found. I found him earlier at an Aid quest, but now he is completely gone after searching for him way too long. I also ported back, logged out, and comp...
about 1 month ago in Bugs 1 Open

Going "Green"

Follower Harvest Deadfalls only.. When I am harvesting, I personally choose to only harvest wood that has already fallen. I really like the environment and how great you've made the forests. I'd like some sort of "feature" to have our follower onl...
23 days ago in Feedback 1 Open

Bass Reeves mandates firearm use - please make any 2H range

I really really do not like using fire arms. Really really don't. Will avoid games that require it. Exceedingly unhappy that this quest In Magwyth mandates fire arm use. I am certain quest was created before bows were introduced into game. Please ...
23 days ago in Feedback 0 Open

NPC and Other entities cause lag

When trying to walk past npc's and other players i am lagging and being forced to move around getting stuck in corners until everyone exits the game
about 1 month ago in Bugs 0 Open

Main NPCs in villages/camps should move around, sleep at night

Main NPCs in villages and camps should move around the camp and don't stay in the same spot. They should go to sleep at night, NPCs should act similar to how they do in Bethesda games.
about 2 months ago in Feedback 0 Open

AID POI NW side of map Magwytch Marshes near Bunker entry fails to complete.

At the back of the NPC's stick tent is a Simple cooking station that needs to be supplied with materials. You can add the required sticks but in my instance it only took 3/4 of the stone requirements. No matter what I did it would not let me add t...
about 2 months ago in Bugs 1 Open

Idea feedback controll Ship

My question would be whether there will be ships later so that you can go out to sea and explore things, etc
about 2 months ago in Feedback 0 Open