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Tier visibility: building/crafting menu

Please add visibility to the tiers; for example when making augments if we could just put them in a drop down menu "Tier 1", "Tier 2", etc. Now we have to click on every single one every time we want to check augments. Other super useful options w...
8 months ago in Feedback 1 Open

Cham for Balanced Spell-Stacking and Spell-Tagging

With magic being difficult to balance, I feel like it would be beneficial for magic focused builds to reward this playstyle with a new charm. That charm could allow to stack one additional power, for as long as the tool is held. (Make the charm on...
5 months ago in Feedback 0 Open

Storage logistics

Hi guys, i've got a suggestion here: In the late game keeping items into the storage becomes a problem simply due to the number of chests and the vast number of items available in the game, after a trip having to run around the storage boxes, open...
4 months ago in Feedback 1 Open

RL Cash shop for cosmetics

I know this will be a controversial suggestion as there are some people who are adamantly against any sort of RL money being involved after purchasing a game. A good counterpoint to downvote my suggestion is encouraged. I think a RL cash shop coul...
6 months ago in Feedback 4 Open

Firearms Attachments

Would it be possible to see weapon attachments implemented in the future such as bayonets and period accurate scopes
8 months ago in Feedback 0 Open

Weird weapon imbalance.

I noticed that for some reason bows and sling bows have a higher base damage than any of the guns. Which considering the material costs involved seem weird as hell. I mean, sling bows have the highest base damage, and you can make ammo for them fr...
8 months ago in Feedback 4 Open

Shelves are a mess. Chest Placement is buggy.

Can't reliably place steamer voyager trunks on shelves. About 50% will take a 4th chest on top. About 25% will not take one in the middle, depending perhaps on where the shelf is placed. It way to hard to place our chests, this should not be such ...
7 months ago in Bugs 5 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
8 months ago in Feedback 3 Open

fractional inventory

I had posted earlier about losing alot of inventory, but much of my inventory is still there, although I did lose almost all of the most recent collections items. Now, the problem is that most inventory items show up as fractional amounts such as ...
29 days ago in Bugs 1 Open

lost everything

I transferred to another realm and all of the equipment in my backpack went missing. When I returned to my base almost all of my stuff in my chests was missing. WTF.
29 days ago in Bugs 0 Open