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My posts: Controls

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Add a camera separation option for building

I've been playing a lot of Once Human lately, and I really liked the idea of using the ` key to separate the camera from the character while building. This game needs this feature so badly! It's easy to mess up structural stuff early when you can'...
9 months ago in Feedback 0 Open

Borderless Windowed

Using borderless windowed causes, the mouse to move to another screen when you're not in a menu. This causes the game to tab out when you attack or use a tool requiring you to click back into the game. This makes combat and other actions very tedi...
7 months ago in Bugs 1 Open

Menu Navigation on Controller is Super Glitchy

Main concern: Super glitchy movement in inventory and dialogue menus when using controller. Specific issues: Every time an item is moved, whether from player to follower (or vice versa), from inventory to storage (or vice versa), or from inventory...
2 months ago in Feedback 0 Open

pointer reverts to window pointer

everytime i try to close or pick up an item from the wardrobe it does'nt work and only the left side work, if i click the right side i can't click close on the inventory
2 months ago in Bugs 0 Open

Split/Merge building limits.

I understand where the building limits are coming from. However it would be great if one could decide to have fewer buildings and therefore a larger limit for eath of them. Or maybe freely trading "building slots" i.e. if building limit of one bui...
5 months ago in Feedback 0 Open

Sprint and Jump does not work after using fishing rod (clicking alot on my mouse)

Sprint and Jump does not work after using fishing rod (clicking alot on my mouse). Can not fix it. All other things work though.
2 months ago in Bugs 0 Open

Losing left key control (A and Q assignation)

at the start of the game, i mose arround normaly, but after the first flight (holding knife and umbrella) when i loand i dont have the left movement available. Instead its open the use item food circle. I must rebind the A and Q key, even if this ...
8 months ago in Bugs 0 Open

Mouse Sensitivity Menu vs Gameplay

Please make separate mouse sensitivity for gameplay vs menu The effective mouse sensitivity in the inventory menu is far faster than it is while playing. Such that, 1 inch of mouse movement in combat turns my view around 30°, which allows quick tu...
3 months ago in Feedback 0 Open

Watering Plants Sucks

Finding the specific position to water plants is a bit ridiculous. If a player has a potted plant on a table in front of them, what is the purpose of the position restrictions? I find the only way to reliably water anything is to stand directly on...
5 months ago in Feedback 1 Open

Sprinting, then going swimming, then exiting the water you are stuck sprinting till you hit the sprint key again

If you are holding the sprint button down, then go swimming and let go of the sprint button while you are swimming, when you leave the water your character is stuck sprinting even without the button being held down, until you press the sprint butt...
8 months ago in Bugs 0 Open