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Watering Plants Sucks

Finding the specific position to water plants is a bit ridiculous. If a player has a potted plant on a table in front of them, what is the purpose of the position restrictions? I find the only way to reliably water anything is to stand directly on...
4 months ago in Feedback 1 Open

QoL Improvements, Stacking, Splitting, Sorting and Labeling

Some minor QoL improvements that would be great to have in all game modes. It would be really helpful if it were possible to choose whether stacks combine in a container. Sometimes, like when putting together the materials for a new realm explorat...
about 2 months ago in Feedback 0 Open

Borderless Windowed

Using borderless windowed causes, the mouse to move to another screen when you're not in a menu. This causes the game to tab out when you attack or use a tool requiring you to click back into the game. This makes combat and other actions very tedi...
6 months ago in Bugs 1 Open

Fine tune placement and rotation

While not major world be nice to have a more precise control on rotation and placement in build mode or a way to toggle snap and free place. Every other game I play right now have that and makes a builder like me let loose but as it is the build I...
7 months ago in Feedback 0 Open

Comparing Item Stats

I would suggest adding the ability to compare items with each other. There are so many items of the same "base" or "type" but with different stats due to the different materials used to craft these things. We already have the ability to left click...
7 months ago in Feedback 0 Open

Crafting amount could use a slider input

Clicking on left or right arrows to pick how many items to craft is slow. Adding a slider can help some players and may be easier and faster in some cases.
8 months ago in Feedback 0 Open

Stamina cost for fishing is very unbalanced

The stamina requirements to catch fish could use some work. 145 stamina is more than enough to get one to the top of a mountain using nothing but climbing picks to hoist yourself up a sheer rock face, but not enough to reel in a trout? I tried fis...
8 months ago in Feedback 3 Open

Add a camera separation option for building

I've been playing a lot of Once Human lately, and I really liked the idea of using the ` key to separate the camera from the character while building. This game needs this feature so badly! It's easy to mess up structural stuff early when you can'...
8 months ago in Feedback 0 Open

Losing left key control (A and Q assignation)

at the start of the game, i mose arround normaly, but after the first flight (holding knife and umbrella) when i loand i dont have the left movement available. Instead its open the use item food circle. I must rebind the A and Q key, even if this ...
6 months ago in Bugs 0 Open

Controller functions not working

When using an Xbox controller, the merchant menu is inaccessible. It can be seen but is not capable of being navigated.
2 months ago in Bugs 0 Open