The magic system is... better than it was at launch, but it still needs a lot of love to be able to stand shoulder to shoulder with melee and ranged builds. Here's a non-exhaustive list of enchantment-specific changes that would go a long way towa...
I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
It is the second time i have to stop my boss rush because bisclaret the corrupted somehow went behind the wall opposite to the entrance, so Yew stays immune. I was able to damage bisclaret with my launcher + explovive marbles or my grenade but his...
When throwing knives as rapidly as possible they stop registering as hitting creatures until after a break in throwing. Once they stop registering the player can continuously throw and continuously do no damage.
There are not enough underground/bunker situations to justify Charm of Subterranean. Caves typically have 2-4 enemies, bunkers have around 3 Infestation POIs. There are only 1-2 bunkers per realm, and while there are typically several caves in for...
I love the imbued weapon concept used in the game, but I think the biggest handicap right now is the sheer inability to combo spells. I understand that switching tools cancels spells, that makes sense to me since humans in the Nightingale universe...
Happens quite often to me, not sure about others, quite annoying especially with the trickster card. Had a run where i kept being launched up to the ceiling when jumping for more than 10 waves. Seems like once the card is played, the effect keeps ...
Fabled Charm of the Slingbow homes in on corpses. Animal corpses draw fire permanently (until harvested and fully disappeared) if closer than enemies, Bound corpses draw fire until they disappear.
We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
Hey folks, first I want to say thank you to the whole team for an amazing game!
I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...