Hey folks, first I want to say thank you to the whole team for an amazing game!
I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
Hello all! This feedback and suggestion come at the back of one my fellow Realmwalkers doing their best to remain competitive and useful while focusing on Firearms. I have identified several key issues with Firearms, each of them being a not too d...
I was in Gloriana's Tears and was attacked by three Scarab enemies while climbing. Immediately after, I was unable to move using wasd. I can still attack and perform other actions but not movement.
If I am repairing ALL items, PLEASE repair all items of my companion as well. It seems silly to transfer their items to my backpack, then repair all, then transfer them back, then have them equip the items.
When in 3rd person view and using 1st person when aiming the aim is not true and always misses. Using 1st person only view the aim is true and shoots do hit targets when properly aimed. When using only 3rd person view the aim is also true and shoo...
It would be nice if the AI for the survivors kept them close to you. I've had multiple occasions where I need to take a quick break to heal or restore my items and my survivor has already run down the stairs to trigger a fight. Having the option f...
Currently I need to point to the Companion to revive. Even the slightest of moves of the mouse can interrupt that process. I would prefer to be locked in 1 place and have the duration pass otherwise it gets annoying, because it gets interrupted du...
Id like to see a ground targeting reticule and possibly a trajectory marker that moves with you as you prepare to throw something like a grenade or a spell. Possibly also an AOE marker. It can be dificult to detect where these things will land and...