Doing Antiquarian quest. Inside the building my companion is locked to a target outside of buildong. I put his behaviour on "Attack: Not Allowed" and he follows me till I put him back on "Attack: Allowed". My companion runs all the way from bottom...
Hello! I noticed that when I used my umbrella to glide, it would remove my weapon enchantments. I'm not sure if that's intentional or not. For example, I use Shockwave on my dagger and when I use glide to get close to enemies, it removes the buff.
With Charm of the Healer on an item and that item equipped, you now damage other player characters instead of healing them, which is not the intended behavior unless one has a deranged definition of the word 'healer.'
Magic persistence - Spells with a duration do not get ended upon casting another spell
I feel like magic has been missing one thing, I was surprised initially when I learned of this. My issue is that magic has no persistence. Like I'd cast earthquake and then a healing spell and the latter would overwrite the former. I can't think o...
3rd person view - grenade hits ground behind when looking up
In 3rd person view when standing on firm ground, looking up and throwing a grenade it hits the ground behind your character. Could be somehow caused by the camera clipping thru the ground. The grenade thrown animation continues but there's no expl...
The Beast's Instinct enchantment isn't working for me since the update - the sound effect plays and the icon is displayed, but there is no visual 'pulse' effect or change, and it doesn't highlight creatures. I tried making a new enchantment but th...
When using Charm of the Pickpocket, only T1 resources drop. This includes against Bound in realms with 220 power. The resource tier yield should scale with creature loot so that it is worth using outside of easy mode.
I have been experiencing a weird sort of half lag where the system jumps my character back 3 to 5 seconds in game space, but recognizes that I have used stamina, or taken damage. This becomes very challenging when traps are involved as I end up "M...
I was doing a defence encounter (hard difficulty) and one wave had 2 bruisers and the next had 4. For all 6 of them, after they drop the hammer their legs go into super speedy mode (walking animation looks sped up) and they're frighteningly fast. ...