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Combat

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123 VOTE

Please add saber swords, bayonets, and cane swords

Not sure why calvary saber swords, machetes, cane swords, and bayonets haven't been added yet, seems like a perfect fit for this game. Please add them in the future.
8 months ago in Feedback 13 Open

Add Storied Realm Bosses as Vault Bosses

I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
7 months ago in Feedback 7 Open

Boss Rush Azazel became immune to damage

Was taking damage at the start, after going to the trees to heal himself the first time, he became immune to all damage, while doing plenty to us.
16 days ago in Bugs 0 Open

Boss Rush Automaton Queen knocking players into floor and walls

Keep getting hit into walls and floor and getting "stuck" (not dead) - just stuck. Cant move. Also the fight starts too early. Was waiting for my partner outside the door (hadnt even looked outside) and the fight started). Immediately knocked into...
10 days ago in Bugs 0 Open

Add ADS option for all ranged weapons

Not being able to aim down the sights of a ranged weapon in a 2025 game just feels wrong. ADS is such a standard feature of FPS games now that not having that ability feels like a handicap - that something big is missing from the ranged weapon gam...
19 days ago in Feedback 0 Open

Increase Aggro/Threat generation of AI companions

Hey folks, first I want to say thank you to the whole team for an amazing game! I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
8 months ago in Feedback 2 Open

Real Training Dummy

We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
7 months ago in Feedback 0 Open

New Major Realm Card series, Defense, Chase, Maze

It would be cool if we had a series of new Realm cards. Some things apply to them across the board, just like other realm cards that already exist. This refers to the biome type and difficulty level. As I know that certain types of game play do no...
about 1 month ago in Feedback 1 Open

Multi-Spell Magic and Gun Magic

I love the imbued weapon concept used in the game, but I think the biggest handicap right now is the sheer inability to combo spells. I understand that switching tools cancels spells, that makes sense to me since humans in the Nightingale universe...
3 months ago in Feedback 0 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
6 months ago in Feedback 3 Open