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Combat

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123 VOTE

Please add saber swords, bayonets, and cane swords

Not sure why calvary saber swords, machetes, cane swords, and bayonets haven't been added yet, seems like a perfect fit for this game. Please add them in the future.
8 months ago in Feedback 13 Open

Fabled charm of the slingbow.

When you use the Fabled charm of the slingbow it homes on to targets but it will also home in on dead enemies just as well if they are closer. This is incredibly detrimental on the bound wave in the boss rush.
4 days ago in Feedback 0 Open

Boss Rush Minor Realm Card Prevents Ability to Pass Wave

Occasionally there is a minor realm card (Hunter Eminent) which prevents normal damage but causes increased critical damage played during a Boss Rush wave. However, there is at least one boss (Bound Helmsman Sentinel) who does not have a perceptib...
5 days ago in Feedback 0 Open

Add Storied Realm Bosses as Vault Bosses

I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
8 months ago in Feedback 7 Open

Yex not taking dmg in boss rush, due to a minor card preventing all none weakpoint damage

Yex doesn't have any weakpoints. Yet you can get a realmcard preventing non weakpoint damage making the boss invincible. Funnily he can still be hit by companions.
10 days ago in Bugs 0 Open

Increase Aggro/Threat generation of AI companions

Hey folks, first I want to say thank you to the whole team for an amazing game! I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
8 months ago in Feedback 2 Open

Real Training Dummy

We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
8 months ago in Feedback 0 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
7 months ago in Feedback 3 Open

Multiple Magick effects

The addition of the new spells is fantastic, but darkness, grasping mire, and life drain ALL end the moment you cast ANY other spell - even simple ones like fionn's wrath and immolation. This is keeping a magick build from being on par with other ...
5 months ago in Feedback 2 Open

Ammo Pouch / Separate Inventory

Ranged players are at a disadvantage for inventory space due to ammunition taking up inventory slots. If you have several weapon types (e.g. a bow, rifle and shotgun) and elemental and normal ammunition, inventory space gets taken up very quickly....
4 months ago in Feedback 0 Open