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Creative Mode

Create a "creative mode" for both singleplayer games and hostable servers so players can test out different builds, on their own or with their friends, without worrying about gathering resources, so they can better visualise builds for survival.
about 2 months ago in Feedback 0 Open

Herbarium desert difficulty breaks resources.

It has come to my attention that the spawning of Sanguineberries is currently not working as intended, instead of spawning in all of the Desert Herbarium realms they are exclusive to the higher difficulties and will not spawn in Explorer difficult...
5 months ago in Bugs 0 Open

Endgame Progression Ideas at the Watch

The Big Excitement of the Watch for me, was seeing other people running around leaning into the MMORPG hub vibe, especially with it just be solo prior for the most part. Taking advantage of that hub and maybe later introducing the next tier hub la...
about 2 months ago in Feedback 2 Open

Movement Speed slowed as if encumbered

Became over-encumbered with carved wood. Character is now permanently slowed (faster than over-encumbered, but slower than previous default) in all realms (default minor card and cleansed realm)
2 months ago in Bugs 1 Open

Jana has way too many HP

This was really, really annoying. By the steam achievements I'm one of very few to make it to the watch. I would bet it's even fewer of us who have bested Jana. Jana has an unreasonable number of hit points. At least two orders of magnitude too...
6 months ago in Feedback 0 Open

Essence scaling on higher difficulties

I´ve tried farming T3 essence on every difficulty and it seems like the scaling on the essence (Especially Nightmare) is non-existent. I love challenge and I like to be rewarded when I take on the challenge. If I can tackle level 100 enemies with ...
6 months ago in Feedback 0 Open

The Future of Parametric Materials

Hello Inflexion, and hello fellow Realmwalkers! TL;DR: I believe Nightingale needs crafting materials with more specific uses and more logical progressions that encourage players to carefully consider their options and make decisions that support ...
5 months ago in Feedback 2 Open

Stamina cost for fishing is very unbalanced

The stamina requirements to catch fish could use some work. 145 stamina is more than enough to get one to the top of a mountain using nothing but climbing picks to hoist yourself up a sheer rock face, but not enough to reel in a trout? I tried fis...
6 months ago in Feedback 3 Open

Ascended realms good, group vaults bad

The group vault mechanic is my least favorite part of the game by far. They feel like a forced, tacked-on wart that's completely on the side of what the game is really about: Jumping from realm to realm, gathering materials, crafting and building....
5 months ago in Feedback 0 Open

difficulty in hollow moor realm changed

I was around halfway through the hollow moor realm and had partly completed some quest when mobs became very easy to kill. I am set to 'champion' both when i rest and when i open portal. when i started the realm, the difficulty was as expected, no...
about 2 months ago in Bugs 1 Open