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Difficulty

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You want people to quit the game?

The fight in Into the Darkness is insane. I didn't even land and I was hit with 3 Mortars, the bruiser was already moving like it was berserk and the I only landed one hit on the Sentinal before I died the 2nd time.
about 1 month ago in Feedback 6 Open

Welkins Reach

I really really really enjoyed Welkin's reach. Well done to all involved. It was hard, and so very different, Finding the jump spots, what level, doing the different stuff. It was pretty, a pain in the butt, engaging and so much fun to explore. Th...
about 1 month ago in Feedback 1 Open

Follower does not obey simple commands

Follower does not follow when commanded. (Was trying to move his heavy inventory to storage). 2) Follower does not "work here" (mining ore).
about 1 month ago in Bugs 2 Open

Ascended realms good, group vaults bad

The group vault mechanic is my least favorite part of the game by far. They feel like a forced, tacked-on wart that's completely on the side of what the game is really about: Jumping from realm to realm, gathering materials, crafting and building....
24 days ago in Feedback 0 Open

Combat Thoughts

Early game Combat felt great and that was one of the major "Wow Moments" for me when I started playing back on the original release. Melee hits had a fun 'thwack' to it and enemies showed that my effords mattered, they staggered or tripped and hit...
about 2 months ago in Feedback 1 Open

Nightmare/Champion Ascended Realms

I believe that the difficulty of the Ascended Realms on Champion (160ilvl) and Nightmare (220ilvl) are still balanced around the previous patch where gear could easily get into the 200s. This isn't a problem with the Storied Realms, but particular...
about 2 months ago in Feedback 0 Open

Color difficult

I suffer from reduced color vision (atypical trichromy). I cannot complete any of the the "Insight" challenges, as I cannot see the runes to activate them. That would be fine (not all realmwalkers are made the same) but I cannot complete the main ...
about 2 months ago in Feedback 1 Open

Hunger Death

Please remove death on hunger, make it so like valheim wherein you dont die but becomes too weakened by it. Or atleast tie the death to difficulty level.
about 2 months ago in Feedback 0 Open

Astral Blessing is one time use. Must Suicide into Empyrean Observatory after it expires

Astral Blessing is one time use. Must Suicide into Empyrean Observatory after it expires. I could never get another Astral Blessing. Did not find the alleged 3 quests needed to drop the force field, and judging by the youtube videos, neither did a...
about 1 month ago in Feedback 0 Open

Melee tools won't connect to ores/npcs they are level with

When I swing my axepick, pick, hammer or any tool with a downward swing I get "air swings". Because of this it is difficult to repair anything that is foundation level. Difficult and sometimes impossible to mine ore (especially tier 5 ore). Diffic...
about 1 month ago in Bugs 0 Open