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Ennemy with horns too strong

The giant ennemy that has horns on it's head, and begin with a hammer in it's hand is way too hard on the second phase. It charges you with running, and he is way to fast to parry almost 80% of the time. Also, at that time, I only have an ornate r...
6 months ago in Feedback 0 Open

Revamp player position detection on attacks to allow stealth (and better realism/logic)

This suggestion is to completely revamp player position detection when attacking others (animals, hostiles, etc.) The TL;D[n]R version is to remove the telepathic omniscient detection of the player's exact position on an attack and instead have cr...
6 months ago in Feedback 0 Open

Font POI difficulty / visibility

Only playing online, so no comment on offline mode. In Gloriana's Tears, I have been struggling with the POIs with glyphs (as I did before 0.5). Currently the glyphs are too difficult to see. One literally faded in and out of view as I watched it....
6 months ago in Feedback 0 Open

Bottom of the Empyrean well

At the bottom of the Empyrean well, there is no sigil for the umbrella fly up. This is extremely annoying since it very hard to get back up into the middle floating rocks.
6 months ago in Feedback 0 Open

About realms and capped tiers (and how to fix it)

After playing 0.51 one thing that stood out for me and somewhat left a bitter aftertaste was the "dumbed down" realm tier and difficulty selection. It is great that we can choose difficulty seperately from the realm tier, however removing the abil...
6 months ago in Feedback 0 Open

My base was destroyed and I didn't have time to transfer everything to the temporary chests I built near the old base. I lost 90% of my stuff. This is stupid, wrong and senseless!!! Nightingale is a good game but... you will lose a lot of players because of these over-the-top decisions to make the game harder. Wake up!!!

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7 months ago in Feedback 3 Open

WTH is up with the deer now?

I get to where I can just see the deer, they are out of range of any weapon, and they run away. I cant even get into range of any weapon to even try and hit them. The ones I have been able to kill is because they have dumb AI now and run right at ...
7 months ago in Feedback 0 Open

v0.5.1. Extract Essence - 1 stone, 1 wood = 10 T1 Essence

Although 0.5.1 modified the Extraction rate for Arrows, Extract Essence still gives too much T1. 1 stone + 1 wood = 1 Simple Wood Axe = 10 T1 Essence. This is half the rate of Arrows but still too much. Recommendation https://gq-game-mods.blogspot...
7 months ago in Feedback 0 Open

My suggestion after 20 hours gameplay

First of all, I want to congratulate the entire team for this fantastic game. The idea is amazing, with great mechanics and a very original storyline. I just finished the Suspension Dimension and would like to share my experience and suggest a few...
7 months ago in Feedback 0 Open

God mode / World settings or similar

Can we have a God Mode option somewhere to enable us to gather and build with any risk. Ideally I’d like a slider to control player incoming damage, player outgoing damage, turn on/off hunger, NPC incoming damage, NPC outgoing damage, etc. Or even...
7 months ago in Feedback 0 Open