Skip to Main Content
Nightingale Community Portal
ADD A NEW POST

All posts

Showing 1528 of 1528

Simple Voice Acting for Companions

Please add voice acting for companions when you interact with them, it does not have to be complex, perhaps a greeting and acknowledgement when you change behavior but simple voice interactions dramatically improve imersion in the faewilds and dra...
9 months ago in Feedback 0 Open

Charcoal

Charcoal is 'baked' wood made in a kiln. It burns almost as long as Coal. Can we has Charcoal?
11 months ago in Feedback 1 Open

Crafting Kits, e.g., for Lodestar

Some common things players might bring to each realm they enter are materials to construct Lodestars (just one example). However, when you want to get ready for a Realmdive, you need to collect all the various resource types. When you dismantle on...
11 months ago in Feedback 1 Open

More companions and enhance their Interactions for a better overal basebuilding experience

It would add to the gameplay experience to have multiple NPCs at your base performing various tasks and (maybe) interacting with furniture? This would add life and purpose to building, making your creations feel less lonely and more meaningful. Ha...
11 months ago in Feedback 1 Open

Base Building Suggestions

Because we Realmwalkers love building stuff, here are a few ideas I had for base building. - wood used during building to be colored based on the type of wood. Ex: structures made with Ebonwood Lumber taking on a black color. This is already a thi...
2 months ago in Feedback 0 Open

Armor and Equipment Suggestions

I've got even more ideas because when do I not. This one relating to armor and equipment. - Shovel- allows Realmwalker to both dig for valuable ore and precious gems but also lets them terraform the landscape and build underground bases. Can also ...
2 months ago in Feedback 0 Open

NPC Suggestions

Hello! Realmwalking, I had the thought when encountering various Recruitable NPC's stemming mostly from a very dumb thought I had when first playing the game. I had thought that different NPCs had various abilities that differentiated them from on...
2 months ago in Feedback 0 Open

Make lights logical and fun again please

Just returned to the game this weekend and found that wall lights and candles no longer bestow the well lit trait on work stations. I hope this is just an early access "broken for now" issue and you're planning on making this work again, because l...
7 months ago in Feedback 1 Open

Jeweller (Gem) Augment Category Request - Community Theorycraft Project

Greetings Devpeoples, This post is to supply a new Jeweller augment category that interacts with Gems in the similar fashion other refinement categories do for various resources. Gems stand out as one of the few material types that have absolutely...
11 months ago in Feedback 1 Open

Magical Offhand

(Edit because mobile was confusing) I'd be interested in seeing more interesting offhand options, like wands or elemental grenades. An offhand wand could simply use the 'use left hand item' button as a spellcasting option, three spells like most g...
11 months ago in Feedback 1 Open