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Two potential tools for a smoother gameplay experience

Two tools that, with the issues some of us are having with building and farming, I think would be warmly welcomed. The seed satchel would/could have a similar load-select as firearms, pulling the stacks shown in the radial from the top-left-most s...
1 day ago in Feedback 0 Open

Show all item slots clearly on inspection or mouseover

I find it very difficult to remember what infusions, charms, and spells i have attached to an item at any given time and i am having trouble knowing what i need to add to what. I propose that instead of being able to view the spells on mouseover, ...
2 days ago in Feedback 0 Open

Font POI difficulty / visibility

Only playing online, so no comment on offline mode. In Gloriana's Tears, I have been struggling with the POIs with glyphs (as I did before 0.5). Currently the glyphs are too difficult to see. One literally faded in and out of view as I watched it....
2 days ago in Feedback 0 Open

Charcoal

Charcoal is 'baked' wood made in a kiln. It burns almost as long as Coal. Can we has Charcoal?
2 days ago in Feedback 0 Open

don't feel like the building capacity has increased

With Rebuilt, I was told that there should be more capacity for parts when building. However, in reality, it hardly seems to have increased, in fact, it even seems to have decreased. I had to rebuild a building that I could not complete before the...
2 days ago in Feedback 0 Open

Crafting Tracker should Consolidate

If I ask the game to track three items that each require different amounts of Twine, the quest indicator UI should say "0/9 Twine" not "0/3 Twine" "0/5 Twine" "0/1 Twine" Thanks! <3
2 days ago in Feedback 0 Open

amazing game!

this game makes me so happy! thank you for putting it on sale. My friend got it for me as a gift and Im so happy, what an incredible experience. I have just watched the sale end at the last 4 minutes of it. Trying to get other people to buy the ga...
2 days ago in Feedback 0 Open

Foundation Height Adjustments

Please allow us to adjust the height of an adjacent foundation. Also if you can put "building mode fly" to help us design our bases efficiently. Reference: Once Human build mode.
2 days ago in Feedback 0 Open

Implement Climbing Down from Cliff Edge (w/ Rappelling)

Hello! I would love to be able to go to the edge of a ledge, perhaps with climbing picks equipped, and be able to start climbing down, rather than have to jump off and grapple to the wall. So a "climb down" feature as it were. Currently, it's eith...
2 days ago in Feedback 0 Open

Highlight Individual Hotbar Icons when Dragging Items to Equip

Hello! When equipping an item to the hotbar by dragging it from the inventory, I would love it if only individual hotbar icons would light up, instead of the entire hotbar. This would make it easier to determine which slot the item-to-equip will e...
2 days ago in Feedback 0 Open