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Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
10 days ago in Feedback 1 Open

Overtuned Public Vaults (From Watch)

For two days, I've struggled to get any of the public vaults done. Currently, they appear to require three tier 3++ geared players to be completed. Which, makes sense on paper, but the practice is another matter entirely. Right now, when a new pla...
10 days ago in Feedback 0 Open

We need better and more powerful quick stack

I have ~25h in the game so far and I'm already kinda exhausted by all the manual inventory management I have to do. It feels I spend more time clearing my inventory and sorting chests than I do actually playing the game, and I'm not even doing tha...
7 days ago in Feedback 1 Open

Bull chargers are harder than zone completion bosses

I do not think that the skull-headed bull brutes who have a charging phase after they take a certain percentage of damage should be so hard that they lead players to quit the game. That, however, is where I find myself.This is not fun. This is not...
7 days ago in Feedback 1 Open

rework insight puzzles

I would like to see some kind of alleviation only for the puzzle of checking the red marks on the wall. I have been playing since before Realms Rebuilt and had reached the final area before Rebuilt, but the only thing that stuck in my progression ...
15 days ago in Feedback 2 Open

Quick access to companion inventory

I'd love to have easier access to my companion's inventory. The current implementation isn't terrible but I'm accessing it often enough that a one-click/one-button solution would be really nice. Two things come to mind for that. 1) When looking at...
15 days ago in Feedback 1 Open

Press a number to sheath an item instead of pressing H

At the moment, if you press 1 to bring out, for example the axe, pressing 1 again does not sheath the axe. I didn't realise until today that you can actually sheath with H but this is not intuitive at all. In every other survival game I can think ...
15 days ago in Feedback 1 Open

Replace Traders with side mission npcs for loot

Traders are useless now. The items can easily be found out in the world for free. I suggest replacing them with timed side missions for special items like in Assassins Creed Valhalla.
13 days ago in Feedback 0 Open

No, I want to go THERE,

I appreciate the Map Stamps but I have two suggestions. The first is some way to DELETE a self installed stamp. I have several I dropped by mistake and I can't get them off. The other is some way to put a waypoint, basically a "This is where I wan...
5 days ago in Feedback 1 Open

Requiring a game mecanic that's ok, at best

Why does it seem that game designers come up with a game mecanic that's ok, then force it's use on an exteneded basis to move foward. The flying umbrella is nice. Anyone of my age remembers it from Mary Popins. I had a bad moment when I saw the th...
6 days ago in Feedback 1 Open