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Resources not available when needed

Recipes like Alchemist Card and Ghost Card require gems that are unattainable when they are unlocked. Alchemist Card is unlocked with the third level of T3 progression, which happens after beating one of the Gloriana's Tears Sites of Power. Ghost ...
5 months ago in Feedback 1 Open

Missing translation of "utopia"-card

The translation of the "Utopia"-Card in german is missing. A possible translation would be: Spielen Sie diese Karte, um ein Reich aufzusuchen, in dem die Sonne nie untergeht und Ihre Tarnfähigkeit erhöht ist. Angst vor der Dunkelheit ist nicht nur...
5 months ago in Bugs 0 Open

Improved Chest Stacking

Currently you can stack wooden chests on top of each other but it is very very fiddly and difficult in many cases. Please improve the ability to stack them on top of each other to reduce player frustration.
5 months ago in Feedback 1 Open

Sugestions for a better exploration experience

I think the game needs more purpose and/or a rewards when exploring the untamed realms. It would be enough for me if you could add collectable items to the game, e.g. human relics in the human chests and fae items in the fae ruins that you can co...
5 months ago in Feedback 1 Open

Extraction from NPC inventory

Add extraction option from NPC inventory
5 months ago in Feedback 0 Open

Pterodimania pots don't get watered from rain

Pterodimania pots don't get watered from rain, simple as that
5 months ago in Bugs 2 Open

error for bug

error sorry delete post
5 months ago in Bugs 0 Open

"Spark of Hope" clothing unlocks did not come forward

I played 0.2 and earned the Sentinel outfit, Hunter's Hat, and both scarves from the "spark of Hope" event. While I like the fact these are now available for anyone to purchase at the Watch (No promo FOMO), shouldn't people who did the event conti...
5 months ago in Feedback 0 Open

Gear score seems extremely misleading

See picture. Not sure how/why Environmental Resistance of 45.5% is worth so many more points in gear score.
5 months ago in Bugs 1 Open

Revamp player position detection on attacks to allow stealth (and better realism/logic)

This suggestion is to completely revamp player position detection when attacking others (animals, hostiles, etc.) The TL;D[n]R version is to remove the telepathic omniscient detection of the player's exact position on an attack and instead have cr...
5 months ago in Feedback 0 Open