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Augment type icons are too small

When building augments they have those icons indicating to which category each augment belongs too. They are extremely small, at least on my screen (1440p), making it next to impossible to actually tell what they represent and to which crafting st...
9 days ago in Feedback 1 Open

Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
9 days ago in Feedback 1 Open

Item compare and Augment selection.

I don't know if this was mentioned yet, but comparing something you are going to craft with an item you already have equipped would be amazing. Also, with so many augments that do the same thing, there should be a way to select what augments you w...
10 days ago in Feedback 0 Open

Crafting amount could use a slider input

Clicking on left or right arrows to pick how many items to craft is slow. Adding a slider can help some players and may be easier and faster in some cases.
12 days ago in Feedback 0 Open

Is the (Luminous Spore) Plant Fiber supposed to have attribute bonuses? If so It doesn't.

No description provided
4 days ago in Feedback 0 Open

Please Removal Animal Fibre = Thread when Dyes are Implemented

Greetings Devpeoples, This post is to request that when you implemented the Dyes feature that is coming in a future update, that at the same time could you please remove the ability to use Animal Fibre as Thread for crafting purposes. A primary us...
4 days ago in Feedback 0 Open

Stop Follower Deforestation at Home!

Hello! I"v made my respite in a forested world and I'm very pleased with how everything looks.But apparently my follower does not. While I usually enjoy my follower gathering materials (thank you so much for fixing that), it's getting annoying tha...
4 days ago in Feedback 0 Open

Regarding Yield multipliers -- alternate way to handle them

Currenlty, Yield multipliers are extremely clumsy. -The Multiplier is on the number of crafts, not the actual yield -When you are making just a small quantity of stuff (e.g., an axe head you might use only once in crafting), it results in an unnec...
4 days ago in Feedback 0 Open

Moving things?

Stop me if this is a stupid question, but ... why can't I just pick up a bedroll, an empty bag, an augment, a light, even a workbench, and MOVE it, instead of having to burn tool durability to destroy it and make a new one?
4 days ago in Feedback 1 Open

Build limit

Please remove the build limit. I can't finish my house because of it. What's the point in having a roof or a 2nd floor if I can't build it????? also breaking stuff doesn't give me my build limit back. I broke a teleport pad and it didn't even give...
4 days ago in Feedback 1 Open