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Requiring a game mecanic that's ok, at best

Why does it seem that game designers come up with a game mecanic that's ok, then force it's use on an exteneded basis to move foward. The flying umbrella is nice. Anyone of my age remembers it from Mary Popins. I had a bad moment when I saw the th...
14 days ago in Feedback 1 Open

Package up a set of mats (or an existing built object) into one bundle

I would like to be able to package up a set of required materials (say 2 lumber, 2 stone blocks, a wire, and a lotus) into one package, or even better, a prebuilt teleport/respawn point (whatever it is called in game). That would prevent us from a...
21 days ago in Feedback 0 Open

Inventory sorting

Please make sorting in inventorys a drop down instead of cycling. Please enable inventory sorting when opening companion inventories
21 days ago in Feedback 0 Open

When crafting items at a bench with increased yield trait, the quantity being crafted should show the bonus amount instead of the base amount

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21 days ago in Feedback 0 Open

Swords

Nightingale needs swords. It seems like a major missed opportunity that this game does not have swords as a melee weapon. Swords are a major weapon in the fantasy genre, and were a massive status symbol in most civilizations on earth. A game with ...
21 days ago in Feedback 0 Open

Taliesin quest rewards too low

The T1 infusion rewards for Taliesin's challenges are obsolete by the time they are awarded. Some of the challenges can be done in the Abeyance, but the rest will have to be done in higher realms, all of which drop at least T2 essence (and therefo...
21 days ago in Feedback 0 Open

Lumen makes the game too dark/muddy in indoors areas

Lumen set to Quality or Ultra makes indoor areas extremely dark, with long adaptation times fand extreme contrasts that make it fairly unpleasant to play in a lot of areas (like vaults or bastilles with closed rooftops). See attached screenshot of...
21 days ago in Feedback 1 Open

Companions Ai while collecting

The companion AI seems a bit off when you have piles of resources apart from each other, the companion will pick up 1 from 1 pile, then walk over to the other pile, and pick 1 up, moving back and forth between the piles. Occasionally they will pic...
21 days ago in Feedback 1 Open

Need More Options for Well Lit and Warmth traits

As the title suggests, I would like to see more options to apply the 'well lit' and 'warmth' traits to crafting stations as currently there are only the cooking fires, smelters, or boilers that can provide these positive affects. This isn't game b...
21 days ago in Feedback 0 Open

Make Seals and Card Materials "Generic"

Hello! This is a small laundry list of items/resources I think could use the same characteristics treatment that Realm Cards (and select other items like Potions) got in the Realms Rebuilt update. (Thank you for that, by the way; having the SAME T...
7 days ago in Feedback 0 Open