Skip to Main Content
Nightingale Community Portal
ADD A NEW POST

Feedback

Showing 1013

Remote Chest Access Point/Search Box

Item storage needs a better solution than chest spam. I like having chests around for the visuals of it, but going chest to chest to find specific things or to deposit all the things you just got can be tedious. I propose a mid-late game solution ...
about 2 months ago in Feedback 1 Open

Allow support pillars to be put into the ground.

Currently, Supports can only be placed on Foundations. I have seen amazing looking builds where foundations have been placed underground so that pillars can support structures like balconies without looking like they are over foundations, but pill...
about 1 month ago in Feedback 0 Open

The Watch drop-down shop arrows

Please change the UI in "The Watch" shops. The drop-down arrows cover the essence price and it's hard figure out the exact price.
about 1 month ago in Feedback 0 Open

Add New World style Town Board missions

One of the ways New World keeps players continuously busy/engaged. to have something to do with their spare materials, and to have a reason to keep using all their skills, is the Town Board missions. Although New World also has kill missions, typi...
30 days ago in Feedback 0 Open

Us autistic people are getting MURDERED by your high-pitched ringing sounds.

Is there any chance we could get an option to turn down or change the pitch on the various high-pitched ringing sounds in the game? I've heard from the fifth ND person (sensory issues ahoy!) that I've been playing with that they've routinely had t...
about 1 month ago in Feedback 1 Open

Add more keybinding and hotkey options for UI.

I think it would improve QoL if there were a hotkey to just "take all" from a chest and having right-click go back or close interactions with crafting stations and etc. and binding Track Recipe to something like SHIFT + Left click.
about 2 months ago in Feedback 0 Open

Tutorial tips button

Add a button to view the tips that pop up on screen when exploring. This will take the player straight to the tip rather than scrolling through the tips struggling to understand what is what.
about 2 months ago in Feedback 0 Open

Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
about 2 months ago in Feedback 1 Open

Item compare and Augment selection.

I don't know if this was mentioned yet, but comparing something you are going to craft with an item you already have equipped would be amazing. Also, with so many augments that do the same thing, there should be a way to select what augments you w...
about 2 months ago in Feedback 0 Open

Auto-Use tools if in backpack whether in hotbar (or not)

While exploring and harvesting items, it would be immesely useful if we were able to automatically skin animals using a harvesting knife without having to switch weapons. Of course, this would prevent using spells on weapons, but thats alright as ...
about 2 months ago in Feedback 0 Open