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Materials with different stats merge

I decided to create a mystic blunderbuss made from pursuit ingots so crafted a marksman barrel from a pursuit barrel with 6% ranged damage and a pursuit ornament with 6% ranged damage giving the marksman barrel 12%. I got a spare one and when I we...
9 days ago in Bugs 0 Open

black powder & ammo

If I make class 2 black powder with class 1 coal and class 1 sulfur, I then have class 1 black powder in my inventory and not class 2. If I load my rifle with class 2 ammunition, I get the same ranged damage as if I used class 3 ammunition. The tw...
9 days ago in Bugs 0 Open

Use Pet Beds system to have multiple Recruits and to position them at work sites

A pet bed spawns a pet. Maybe it could instead spawn a Recruit, and you can talk to the Recruit to "Work Here". A basic requirement might be a Recruit Bed will not spawn a Recruit unless it is Sheltered, so if you build a small house for a Recruit...
9 days ago in Feedback 0 Open

This community portal needs a "report" option

Because of topics like https://playnightingale.ideas.aha.io/ideas/RRBUG-I-1314
9 days ago in Feedback 1 Open

Cannot finishe challenges following Realms Rebuilt

The Challenges "Exterminator" "Apprentice Luberjack" and "Fabled Sere Hunter" appear to be broken following the realms Rebuilt changes."Apprentice Luberjack" requires T1 special Wood, of which only Ribbon wood is available in teh Abeyance Biome - ...
25 days ago in Bugs 1 Under Investigation

Freeform cooking

Instead of specific recipes, allow freeform cooking where the player learns how to use each ingredient and separately learns how to make more complex dishes. Each time the player uses an ingredient in cooking, they add some experience to how to us...
about 1 month ago in Feedback 0 Open

Herbarium desert difficulty breaks resources.

It has come to my attention that the spawning of Sanguineberries is currently not working as intended, instead of spawning in all of the Desert Herbarium realms they are exclusive to the higher difficulties and will not spawn in Explorer difficult...
about 1 month ago in Bugs 0 Open

crafting with higher tier produce (for exemple etched)

I think some opportunity is lost here. For exemple, we can use etched ingot to replace normal ingot in recipe but etched doesn't offer any additional bonuses, just an extra step. Why is the recipe of etched ingot not requiring something elses than...
about 2 months ago in Feedback 1 Open

Augments yield bonus bug

Did some tests with augmentations on crafting stations with an eye on yield bonuses and got weird results! Test 1: Refined Masonry Bench Blasting Machine (+40% yield) Mining Cradle (+20% yield) Settler Card (+20% yield) Input: 10 Carved St...
2 months ago in Bugs 3 Open

Please allow terraforming

It would be nice to allow some measure of terraforming in non-storied realms. For example, adding paths. Or moving some structures. Or digging. This would allow for a tremendous amount of creativity for respites and base-building.
2 months ago in Feedback 0 Open