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Hard Alloy Ingots

Allow to combine two etched ingots to combine attributes and create a custom hard alloy ingot which can be used like any other ingot.possibly allow us the ability create a t4 forge/smelter as a work bench allowing to create hard alloy ingots and a...
18 days ago in Feedback 1 Open

Joan's quest to kill a Humbaba makes no sense

The humbaba is in another random realm. How is it a threat? Can it realm travel?
19 days ago in Feedback 0 Open

Take a look at the randomized worlds in Grow: Song of the Evertree

https://store.steampowered.com/app/1380420/Grow_Song_of_the_Evertree/ Feels like Grow has a similar concept in creating random worlds, except there is more of a sense of wonder and even fae vibe than Nightingale's Realms. Player actions directly i...
19 days ago in Feedback 0 Open

Add real world low tech / Amish / survivalist techniques to make it educational

Since humans are thrust into the Realms with no infrastructure support, this is an opportunity to introduce educational but useful techniques as part of the player rebuilding a life for themselves and civilization for humans out in the Realms. Eve...
about 1 month ago in Feedback 0 Open

Larger Pets/Different Pets

I'm sure more pets are coming but I'd really appreciate some bigger/different pets. For example I'd love some big hounds - fox hounds, grey hounds, mastiffs, great danes, stag hounds - that sort of thing. I'd also love some parrots species on stan...
about 1 month ago in Feedback 0 Open

Crafting amount could use a slider input

Clicking on left or right arrows to pick how many items to craft is slow. Adding a slider can help some players and may be easier and faster in some cases.
2 months ago in Feedback 0 Open

Companions Ai while collecting

The companion AI seems a bit off when you have piles of resources apart from each other, the companion will pick up 1 from 1 pile, then walk over to the other pile, and pick 1 up, moving back and forth between the piles. Occasionally they will pic...
2 months ago in Feedback 1 Open

More efficient AI for recruitables

can we add some kind if area around the player that the AI won't pick up loot in, it's almost useless when you helper walks up to loot the ore you're mining and then just stands there because their now "waiting for you to interact" i want them to ...
2 months ago in Feedback 1 Open

Quest marker more accessible

It would be lovely if the quest markers would show on the compass no matter the distance. Also, I would like to see them better highligted on the map, so they don't look like quest givers. (another issue, quest givers and people for hire have all ...
2 months ago in Feedback 0 Open

Stamina cost for fishing is very unbalanced

The stamina requirements to catch fish could use some work. 145 stamina is more than enough to get one to the top of a mountain using nothing but climbing picks to hoist yourself up a sheer rock face, but not enough to reel in a trout? I tried fis...
2 months ago in Feedback 3 Open