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Better gardening Ideas

Currently, gardening in the game is quite tedious and a bit time-consuming. I like having a gardening spot near my base to optimize my storage and food preparation, but each planter only accepts one seed. I don’t quite understand the difference wi...
13 days ago in Feedback 1 Open

Desert Fae Vault cannot be completed.

The Fae Vault contains a Defend objective that spawned all of its enemies when I arrived, not when the machine was completed. The extraction machine cannot finish its extraction, and stalls out indefinitely. Edit: I completed the Vault at Champion...
13 days ago in Bugs 1 Open

Missing ground tiles under POI

Ground is missing geometry underneath an encounter in a swamp. Random Realm. I fell under the world and got stuck. "Help I'm Stuck" buttons got me out no problem but I wanted to report.
13 days ago in Bugs 1 Open

Skipping sylvans cradle main quest

hey! I’m not sure if this is intentional or not, but me and my friend were playing and found a way to skip sylvans cradle main quest and go into the heart of the building and beat the boss without making the potions. You’re able to slip through th...
17 days ago in Bugs 1 Open

Sort & Filter recipes by Tier

Allow us to sort or filter recipes by Tier. For example I would like to only see T3 Food. Or maybe just T3 augments, etc.
17 days ago in Feedback 0 Open

Inventory slot lock.

I think it would be great if I could lock-in some of the resources in my inventory and they would be excluded from being auto-transferred into storage.
17 days ago in Feedback 1 Open

Add more keybinding and hotkey options for UI.

I think it would improve QoL if there were a hotkey to just "take all" from a chest and having right-click go back or close interactions with crafting stations and etc. and binding Track Recipe to something like SHIFT + Left click.
17 days ago in Feedback 0 Open

Tutorial tips button

Add a button to view the tips that pop up on screen when exploring. This will take the player straight to the tip rather than scrolling through the tips struggling to understand what is what.
17 days ago in Feedback 0 Open

Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
17 days ago in Feedback 1 Open

Item compare and Augment selection.

I don't know if this was mentioned yet, but comparing something you are going to craft with an item you already have equipped would be amazing. Also, with so many augments that do the same thing, there should be a way to select what augments you w...
18 days ago in Feedback 0 Open