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Consumables choose by Q

Hi, if you are cooking consumables uc the outcome, but I do not see if I choose the food when I´ve create a few from same type but diff stats. Can u please check if it is possible to see this when hoover over? THX a lot
about 1 month ago in Feedback 0 Open

Bugged defend quest in apex desert.

I've entered the 4rd room in the apex desert biome, killed the bound and fox creatures, and applied the resources to build the ray gun, but once the gun is built, nothing else happens. it just runs. no one else shows up. I destroyed the ray gun tw...
about 1 month ago in Bugs 2 Open

Workbench augmentation indicator disappears when you move the workbench

Moving a workbench causes the GUI to no longer indicate that augments are affecting the workbench, but inspecting shows that the augments still apply
about 2 months ago in Bugs 0 Open

can't continue Sylvans Crale site of power

when yu enter the site of power in Sylvans Cradle you need to activate a few glyphs to go further down, after searchign for a long time I looked online to find out that the last glyph just doesn't show up for me. The one that's supposed to be on o...
about 2 months ago in Bugs 3 Open

Magick Ammunition underpowered

Magick ammo damage/time is too low. Even with a full magic build the damage is insignificant largely. Magick ammo seems to be primarily useful only for overcoming resistances regardless of whether the player uses a full magick or full range build,...
about 2 months ago in Feedback 2 Open

Danu's quest dialog still references previous quest version

Danu's quest dialog still references the sound-sequence Bastilles with the "plim plom" sound references. However, the new quest directs players to collect Echoes, which have a different sound.
about 2 months ago in Feedback 1 Open

Cairn should stop spawns

I known cairns are supposed to stop things from spawning nearby, but it seems to only affect bound. I keep getting pigs running in and busting up my base. Being able to build anywhere should mean being able to build anywhere and creatures being re...
about 1 month ago in Feedback 0 Open

Disease continues while in air

If you are in a body of water that inflicts disease and leap/glide out of it, you will continue to gain disease until you land on solid land for a second or two. You still gain disease if you are above solide ground, but not touching anything (via...
2 months ago in Bugs 1 Open

Respite storage needs to be linked together.

I currently have 12 footed chest stacked on the biggest shelves back to back for random materials, 3 separate for food, and then other storage solutions around. I spend an equal amount of time trying to stack already stored items as I do trying to...
2 months ago in Feedback 1 Open

Augment Building UI Requests

Hello! I'm overall having a lot of fun. This was definitely worth 18 bucks! Just my two cents after starting to hit Tier 2 and having to redo my base. When placing augments it should display their viable range as a sphere (So you can, for example,...
2 months ago in Feedback 1 Open