I am playing in multiplayer, and I have been playing in my team-mates Abeyance realm. Clicking "Return to The Crossways" returns me to the crossways on my original Abeyance realm rather than the crossways of the abeyance realm that I am acively playing on.
Mode | Online |
Impact | It doesn't impact my ability to play or progress |
Category Tags | Multiplayer, Respite Spawn Point, Realm Travel |
Realms | Abeyance, Tutorial |
Hi there,
It is intended that players be returned to their original Abeyance Realm Crossways.
To be returned to your team-mate's Abeyance Realm Crossways, we recommend building a Lodestar, or using your Return to Respite feature if your Respite Cairn in built in that realm. Additionally there are minor cards such as the Address Card which can be used.
That said, we are looking into improving the language around this feature to avoid player confusion.
Hope this helps!
Hello! My post was merged with this one. Thank you for the reply. I understand how Respites and The Crossways work. The issue seems to be that prior to the Oct 2nd Server Maintenance, using The Crossways was taking me to the multiplayer Crossways and to Instance 1 of Sylvan's Cradle. After the Server Maintenance using the Crossways was working as you said to take me to my original solo game's Crossways. Going back to my Respite in the Multiplayer game and using that Crossways there takes me to Instance 2 of Sylvan's Cradle now. Creating a Crude Portal in the Multiplayer game takes me to Instance 1. So, it seems that my Realm Card for Sylvan's Cradle has two instances attached to it depending on which type of portal I use. It's been a good work around but I'm not sure it's working as intended. I hope this is helpful. It's the only Realm that is doing this, so far. Welkin's Reach is the same Instance no matter which Portal I use in the Multiplayer game. This experience has taught me to make a Lodestar and a Realm Address Card asap when I start a new realm! I'm really enjoying this game and I'm looking forward to my next Realm. Thank you!
as a little workaround you could build a loadstar