Hello! I like the overall change to tooltips for gear, but I feel like there's a bit of tweaking that could be done to further streamline them:
The tooltip in question was attached to this post. It's the one you see when hovering over items in your inventory or hotbar. (It's the one that displayed when I hovered over my equipped axe.)
Charms and player-applied Infusions (the item made at the Enchanter's Focus) should be visible on the main tooltip when Enchantments are on weapons/tools. This would be to make it faster and easier to identify at a glance what does and doesn't have a charm/infusion.
Add a marker next to stats when characteristics from materials and Infusions (Augment-given and player-applied) have modified them. This is something of a cosmetic boost to show what stat(s) were adjusted by what.
The details of the stat changes could possibly be relegated to the Inspect option, with what material(s) and infusion(s) are modifying it and by how much.
Category Tags | UI/UX, Tools/Gear |
Mode | Both Online & Offline |
Sentiment | Feature Request |
Also, on the 'Inspect' page, each bonus should have a note where the bonus came from.