Please allow for building tiles to be upgraded (or downgraded) in Build Mode, to any tiles that are similar in function (ie replacing a Crude Wall with a Tudor Wall, or Desert Doorway to Bhutan Doorway). This should also result in previous materia...
We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
Different rooms, Decorations and wall display cases.
Have actual room related things. toilets, sinks, floor tiles and wallpapers, even wall paints and wall tiles. in the styles of the houses.please let us have glass in our windows. no glass in the windows is personally of driving me insane.kitchen b...
Allow free placement of wall and ceiling decorations/lights
Being forced to place lights and decor onto snap points on ceilings and walls limits creativity and can be infuriating when trying to fit a window AND a light on the same wall
Upgrade Refinement and Crafting Tables instead of destroy and replace
Allow for the tiers of crafting and refinement benches/items to be simply upgraded by inputting higher tiered components instead of making a player destroy the crafting bench and then replace it fully with the new one. This will help reduce the ra...
Greenhouse + Quest easy quest to unlock special items.
To Build a Greenhouse with actual glass, with hidden watering system, you can turn on or off (or water by hand if you feel like it) and humble lights to make the Greenhouse come even more together.made off glass and steel like a real greenhouse. i...
I was thinking that it would be nice to have some horizontal beam/pillar options for buildings and support, like how they have it in Raft. That way it would be easier to build structures like bridges, and multiple-story homes, without having pilla...
We need pillars that also act as foundations. This would allow up to build actual bridges or other structures over water without ruining the look of the native water flow. The bridge in the picture shows what Iams talking about.
The light cast by Sconces is infinitesimal... it barely lights the wall it's on, let alone the surrounding area. I think the falloff and radius of all lights is WAY too harsh, even when you litter the walls with lights every 2 feet it's still dark...