Just came here to say that Nightingale City has utterly floored me. It delivers on so many things that I thought were already great in the game and turned them up all the way: climbing and verticality - amazing how well you've used a dense urban s...
Make the watch great again. The Watch is great mid game social goal. however the new update killed it. no one goes there with the boss rush aval. Make the Watch have more vendors and a daily or weekly quest provider, also the Vaults need to go bac...
Many of us are spending all of our time just trying to get this one item. Something seems very wrong with this drop. Obviously it's very strong and should be a very low chance, but I've killed nearly 500 harpies and haven't seen a single meat. The...
Immured Metal "HP" should not scale with the boss difficulty.
The further you advance in the waves, the longer it takes to mine the immuried metal needed to make the columns. I don't know if this is intentional, but as a result, you spend more time to mine than fighting the boss when you're reach like the 20...
I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
Hey folks, first I want to say thank you to the whole team for an amazing game!
I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
Fibres Re-Revisited - Community Theorycraft Project
Fibres Re-Revisited Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together, and discuss existing and potential new additions to the different elements of this...
An in game detailed Compendium in a similar UI design to the progression window that is used to track the materials found in the realms said UI would display materials by type and show the materials and their stats and tier materials not obtained ...