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Pet/Beast taming and use (mount, farming, fighting)

Add Pet/Beast taming and use (mount, farming, fighting, magik,etc ). Maybe include an advanced animal taming/training mode
about 22 hours ago in Feedback 0 Open

Fabled harpy meat is too rare

Many of us are spending all of our time just trying to get this one item. Something seems very wrong with this drop. Obviously it's very strong and should be a very low chance, but I've killed nearly 500 harpies and haven't seen a single meat. The...
4 months ago in Feedback 13 Open

Immured Metal "HP" should not scale with the boss difficulty.

The further you advance in the waves, the longer it takes to mine the immuried metal needed to make the columns. I don't know if this is intentional, but as a result, you spend more time to mine than fighting the boss when you're reach like the 20...
3 months ago in Feedback 3 Open

Add Storied Realm Bosses as Vault Bosses

I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
5 months ago in Feedback 7 Open

Increase Aggro/Threat generation of AI companions

Hey folks, first I want to say thank you to the whole team for an amazing game! I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
5 months ago in Feedback 2 Open

Real Training Dummy

We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
5 months ago in Feedback 0 Open

Fibres Re-Revisited - Community Theorycraft Project

Fibres Re-Revisited Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together, and discuss existing and potential new additions to the different elements of this...
4 months ago in Feedback 0 Open

In game Material Tracker

An in game detailed Compendium in a similar UI design to the progression window that is used to track the materials found in the realms said UI would display materials by type and show the materials and their stats and tier materials not obtained ...
4 months ago in Feedback 0 Open

Suggestion: Addition of a Bestiary or Compendium

It would be really cool to have some kind of compendium that records resources and monsters/wildlife that the player encounters, as the player encounters them. Things that haven't been found yet obviously shouldn't show up ( could be marked as jus...
about 2 months ago in Feedback 0 Open

I would like to see some sea creatures

It would be great to see something in the vast waters that surround the forest and swamp biomes such as serpents, mer-people, squiddies, shark-like creatures, Kelpies, Red-caps, etc. Also to allow use of single handed weapons in and underwater lik...
4 months ago in Feedback 0 Open