Currently the companion's equipped gear stays in their inventory. If the companions had dedicated gear slots, like the players do, then their gear wouldn't feel like it's wasting their precious few bag slots.
Please add saber swords, bayonets, and cane swords
Not sure why calvary saber swords, machetes, cane swords, and bayonets haven't been added yet, seems like a perfect fit for this game. Please add them in the future.
I was thinking that it would be nice to have some horizontal beam/pillar options for buildings and support, like how they have it in Raft. That way it would be easier to build structures like bridges, and multiple-story homes, without having pilla...
Can not receive invites from our group. When invite is sent to group members they will not receive it either. This is true for both public and private invite settings.
Allow free placement of wall and ceiling decorations/lights
Being forced to place lights and decor onto snap points on ceilings and walls limits creativity and can be infuriating when trying to fit a window AND a light on the same wall
Please consider making a fireplace for more building sets
It's a bummer building a campfire in the middle of my Tudor bedroom because I need the Warmth buff lol, and the only fireplace I see is in Steve (dammit, Steve). Getting even simple fireplaces earlier would be a great thing :)
Upgrade Refinement and Crafting Tables instead of destroy and replace
Allow for the tiers of crafting and refinement benches/items to be simply upgraded by inputting higher tiered components instead of making a player destroy the crafting bench and then replace it fully with the new one. This will help reduce the ra...
After update Unreal 5.4 (3 Feb 25) with the new cooking system, campfire fires do not light up, nor is there an option to light or extinguish. Cooking still works, and I can add fuel, but there is no fire or burning up fuel.