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Crafting

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Paid DLC idea - culture packs

The base Culture Pack in the game should certainly be "Victorian England" and the original gaslamp vibe. So things like the Bhutan tileset are IMO completely out of place and should have been relegated to a DLC that is either a tileset or a cultur...
9 months ago in Feedback 1 Open

Lighting should have brightness filters

Sometimes the wall sconces, chandeliers, and candles are -too- bright. It would be nice if they had a brightness adjustment feature if you want to town down the illumination in some areas for ambiance and brighten them in others (like workshops).
9 months ago in Feedback 0 Open

Gardening Workstation

Have a "gardening" / "agriculture" workstation. Up to 4 seeds can be simultaneously grown. Worker takes seeds from storage, starting with seeds with the lowest amount, and continuously grows, waters, and harvests the crop, adjusted for cards and r...
about 2 months ago in Feedback 0 Open

Automation Station Upgrades - have survivors search for higher tier items

the Automation Stations have limited list of what they gather, and after a time the stuff they gather becomes useless. Please give an upgrade path to allow our survivors gather higher tier items to give later game purpose to these stations.
about 2 months ago in Feedback 1 Open

Centralized storage

Most of my time in game is spent sorting items. What if there was a magical/enchanted way of dropping all items into a central "machine" and it distribute everything to storage containers that are either predetermined by the player or are speciali...
6 months ago in Feedback 0 Open

Compare new clothing/tools

It would be nice if we could have a window pop up to compare new items to existing items. For example, if you're crafting a new umbrella, I'd like to see the stats and mats of the old umbrella side by side with the new. Same for the backpack/i...
9 months ago in Feedback 0 Open

Illumination enchantment

Illumination is still very dim since the update increasing light brightness, and like all lights it doesn't reach/illuminate very far from its source. Increasing the intensity and radius would make the spell more useful, even worth having. Current...
10 months ago in Feedback 1 Open

More information on crafting screen

It would be wonderful if the crafting UI had some kind of reference to what the active minor Realm Card is, along with the ability to see the total increase to various stats as a percentile. Perhaps have a mouseover on the preview of the crafted i...
6 months ago in Feedback 0 Open

Craft/Build categories start collapsed

Categories should start collapsed, or at least have an option to default to that behavior. That is, if I want to craft a fishing rod, it's much faster for me to click the "Fishing Rods" category and then choose a rod vs scrolling through the entir...
10 months ago in Feedback 1 Open

Charcoal

Charcoal is 'baked' wood made in a kiln. It burns almost as long as Coal. Can we has Charcoal?
10 months ago in Feedback 1 Open