I have ~25h in the game so far and I'm already kinda exhausted by all the manual inventory management I have to do. It feels I spend more time clearing my inventory and sorting chests than I do actually playing the game, and I'm not even doing tha...
I have found this bug to affect Furniture items. I have not gone as far as testing Augmentations or Benches yet. Furniture items, when placed on an uneven surface such as a gradual slope, will be crooked from their normal alignment when moved agai...
I finally found salt (only 3). I was going to cure some meat, but the cooking station would not recognize the fact that I had salt in my inventory, so I could not cure the meat. Edit: Ignore this. Newbie mistake.
Allow us the ability to create furnishings found in armouries such as:trophy cabinet weapon rack hunting trophies bookshelves busts / statues (there are very prominent people in the game, possible statues of them with bosses also as large statues/...
Some realm cards allow us to craft improved quality items, such as the Forge card. Crafting an ayrium ingot grants you 10% melee damage instead of 8%, nice. Now, try using this improved quality ingot to make a button. If the Forge card has been re...
Augmentations still need a lot of UI clarification to learn what exactly is applying to a crafting station
I'm very confused about this, but this is either a bug or I don't understand the augmentation system correctly. I have 3 augmentations for my cooking station (tier 2 the lot of them). However when inspecting the station's status, I only see "Shelt...
I cannot easily compare recipes - it opens a new window altogether. I'd like to be able to see the basic differences between Coffee, Roasted Berries, Roasted Meat (for example - this would also apply to all crafting, including weapons and armor). ...
Cooking Fire in base, no settlement, work once then lock out.
After using a campfire in multiplayer: Can add fuel, can add to que, but timer does move and nothing is crafted. Only fix so far is to break, not dismantle as there is no option, the fire and make a new one. rinse repeat.
Hello Inflexion, and hello fellow Realmwalkers! TL;DR: I believe Nightingale needs crafting materials with more specific uses and more logical progressions that encourage players to carefully consider their options and make decisions that support ...