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Harvester's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Harvester's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
4 months ago in Feedback 0 Open

Survival needs more impact

Right now the survival aspect of the game feels more like a gimmick rather than being a core aspect of the game. Eating, sleeping, and drinking is without an animation. There isn't a thirst meter..it seems like a last minute addition to the game. ...
4 months ago in Feedback 1 Open

Tailor Augments not properly adjusting thread yield

Have a Refined Textile Station with a Simple Tailor Augment next to it. When crafting Thread, its yield bonus never applies even though it is specifically listed. The yield does change when crafting Cloth. Have not tried other refined products exc...
4 months ago in Bugs 4 Open

Stave buildings do not provide environmental protection

I build an expansive stave building and each time I reload the realm all my crafting stations are soggy and I keep hearing my character being affected by the hail effect without being direcrtly exposed to this. I can't keep building ALL the statio...
19 days ago in Bugs 1 Open

Augmentations not working

After I place down all the work benches And assigned augmentations After signing out and coming back in none of the augmentations Are shown active Unless I delete them and rebuild them.
about 2 months ago in Bugs 2 Open

Add search facility to tech research trees

When not familiar with the crafting tech tree, it can be somewhat difficult to find what you're looking for. It would be nice if we could search the tech trees for keywords and find matching technologies.
4 months ago in Feedback 0 Open

Zeppelin as a mobile base

With the grappling hooks and the umbrella as the main means of terrain traversal, I wish we could possess a full fledged zeppelin to act as both the ultimate realm traversal tool and, if possible and if a player so desires, as a mobile base. Ideal...
2 months ago in Feedback 0 Open

When crafting, show stats for ingredients that are deficient

When crafting, ingredients that are deficient in quantity are highlighted in red. When you click on ingredients, but prior to selecting them, the stats for the ingredient are shown in a pop-up, but only for ingredients that are in sufficient quant...
20 days ago in Feedback 0 Open

Hoe Flies missing Attribute Bonuses separation

Greetings Devpeoples, This post is to call attention to the T5 resource Hoe Flies, which from this most recent update (v0.5.4) has gained attribute bonuses, however it does not list those attribute bonuses upon the item card as it should. I have a...
about 2 months ago in Bugs 1 Open

Paid DLC idea - culture packs

The base Culture Pack in the game should certainly be "Victorian England" and the original gaslamp vibe. So things like the Bhutan tileset are IMO completely out of place and should have been relegated to a DLC that is either a tileset or a cultur...
3 months ago in Feedback 1 Open