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Review/Improvements

Now after having nearly 200 hours into the game under my own Steam Account rather than my brothers and having followed the development since EA launch I'll write my own review. This may become a book of its own . First things first i love your gam...
about 1 month ago in Feedback 1 Open

Focuses/Fetishes: a potential (partial) magic buff/balance solution

The topic came up in discord today and I figured I'd post here and consolidate my idea that I had there. An offhand item that functions as a magic amplifier. Flavor-text however you'd like but my thought was Focuses and Fetishes (ie voodoo fetishe...
about 2 months ago in Feedback 0 Open

enchanters focus

the enchanters focus is lag spiking/glitching constantly regardless of how little or many items exist in inventory or storage and crafting is extremely bad even running on low graphics settings mind you im running with a new msi gaming laptop so m...
20 days ago in Bugs 0 Open

Mouseover information on resources

I'd like to suggest that when we mouseover resources like trees, grasses, rocks, stones, ore, etc. we get the name of the resource pop up without having to break/collect it.
11 months ago in Feedback 3 Open

Fibres Re-Revisited - Community Theorycraft Project

Fibres Re-Revisited Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together, and discuss existing and potential new additions to the different elements of this...
10 months ago in Feedback 0 Open

A ship that will act as a mobile base and another mode of realm traversal

With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
11 months ago in Feedback 1 Open

Specialized storage furnishings to reduce clutter and increase decorations

Currently with so many types of materials, players are creating arrays of storage to try to keep it organized. This results in trying to have a lot of storage with a compact footprint, while also mousing over each identical looking container for t...
10 months ago in Feedback 3 Open

Refined Items Expanded - Community Theorycraft Project - RR Repost

Refined Items Expanded Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of thi...
11 months ago in Feedback 1 Open

Make Material specific storage items

I think it would be a neat idea to have stoage units that only accept specific items that are themed to that type of storage. For example, a drying rack that only accepts hide and leather.
11 months ago in Feedback 0 Open

needing to eat making the game less fun

I was so excited to play this game when it was announced, but when trying the early access game with a friend, we needed to eat so often. It frustrated my friend so much, he just requested a refund for the game, he said it felt like a chore to pla...
11 months ago in Feedback 7 Open