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A ship that will act as a mobile base and another mode of realm traversal

With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
about 1 month ago in Feedback 1 Open

Meat and Bones instead of Wood Bundles from Trees and Shrubs

I will go change the realm card. I am in reset champion lvl 60 /100 Hunt Forrest. Floaty card in place or one that gives low gravity.
4 days ago in Bugs 3 Open

Unable to Complete Apprentice Lumberjack Challenge

Greetings Devpeoples, With the changes to the Abeyance Realm and it becoming a fixed Biome (Forest), and being the only Tier 1 Realm that Players can access, it has now become impossible to complete the Lumberjack challenges, because Players can o...
about 2 months ago in Feedback 3 Open

Make Material specific storage items

I think it would be a neat idea to have stoage units that only accept specific items that are themed to that type of storage. For example, a drying rack that only accepts hide and leather.
about 1 month ago in Feedback 0 Open

Fishing Rating Stat Not Affecting Fish Catch Rate

After conducting thorough testing over 2,500 fishing attempts in Nightingale, I’ve observed that the fishing rating stat doesn’t seem to function as intended. Whether I used a fishing rating of 3 or 197, the catch rate for rare fish remained consi...
about 1 month ago in Bugs 3 Under Investigation

Refined Items Expanded - Community Theorycraft Project - RR Repost

Refined Items Expanded Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of thi...
about 2 months ago in Feedback 1 Open

Herbarium desert difficulty breaks resources.

It has come to my attention that the spawning of Sanguineberries is currently not working as intended, instead of spawning in all of the Desert Herbarium realms they are exclusive to the higher difficulties and will not spawn in Explorer difficult...
20 days ago in Bugs 0 Open

NPC traders: too expensive

The traders could be quite relevant, but when their pricing is such that one has to clear the map to buy a coffee... That doesn't work. Also, the placement of NPC traders is just weird. Why would one sit out in the wilds when there is a village or...
about 2 months ago in Feedback 1 Open

(unmarked) POI Hunting

Let's face it, POI hunting ( I'm talking specifically about the unmarked POIs that are T5 farming points) is quite frustrating. These are understandably rare to find but I think they are harder to find then necessary.For a starter, one doesn't kno...
9 days ago in Feedback 1 Open

Augment Linking

The augment system from the beginning has been driving people crazy. And while the new iteration is a step up, I feel it is just a needed step to a finalized solution. At this point, it is buggy or seems that way. Augments turn on and off in the b...
about 2 months ago in Feedback 2 Open