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(unmarked) POI Hunting

Let's face it, POI hunting ( I'm talking specifically about the unmarked POIs that are T5 farming points) is quite frustrating. These are understandably rare to find but I think they are harder to find then necessary.For a starter, one doesn't kno...
3 months ago in Feedback 1 Open

Identify Before Mine/Harvest/Chop

When you target a mining node, or a plant to harvest, or tree to cut, it would be helpful if the text box showed what type of resource it is.
about 2 months ago in Feedback 0 Open

Angler card doesn't affect fishing

Angler card doesn't seem to do much of anything. It absolutely does NOT affect fish yields. Attached is some rough testing I did in my ascended swamp hunt.
about 2 months ago in Bugs 0 Open

Can't pick up new items from chests and the ground.

At some point during playing I was unable to pick up new items from the ground or from chests. My weight limit is not reached and this did not happen after a loading screen. Trying to pull items from chests into my inventory does not move the item...
about 2 months ago in Bugs 1 Open

Desert fish stats are incorrect

Currently fish provides bonuses to Ranged Damage and Fishing Rating. And they are incompatible. Ranged weapons can't benefit from Fishing Rating, meanwhile, fishing relies on Melee combat.Suggestion: replace the Ranged bonus with the Melee bonus. ...
4 months ago in Feedback 1 Open

"Loss" of Loot between the Bosses in the Boss-Rush

Unfortunately, I had to end the Boss Rush after my 5th run because my inventory was already full, and I didn’t want to "delete" any loot from the Chests between each Bosses. My companion's inventory is also full, as I moved over everything I could...
about 2 months ago in Feedback 1 Open

Codex Enhancement for In-Game Knowledge and Resource Discovery

I would love to see an improvement to the Codex system, allowing for more in-game knowledge without the need to consult external charts. It's frustrating to leave the game just to look up resources on the internet. I propose that the Codex disp...
4 months ago in Feedback 2 Open

Augment system is heavily bugged/redundant.

The Augment system is garbage. SO many do not work and many are redundant or doubled or triples of the exact same augment bonuses. EXAMPLE: Take the Tier 2 Plough and Wheelbarrow, both are for the mortar station, both are specific for that station...
4 months ago in Bugs 1 Open

Better gardening Ideas

Currently, gardening in the game is quite tedious and a bit time-consuming. I like having a gardening spot near my base to optimize my storage and food preparation, but each planter only accepts one seed. I don’t quite understand the difference wi...
4 months ago in Feedback 2 Open

Jeweller (Gem) Augment Category Request - Community Theorycraft Project

Greetings Devpeoples, This post is to supply a new Jeweller augment category that interacts with Gems in the similar fashion other refinement categories do for various resources. Gems stand out as one of the few material types that have absolutely...
4 months ago in Feedback 1 Open