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NPC traders: too expensive

The traders could be quite relevant, but when their pricing is such that one has to clear the map to buy a coffee... That doesn't work. Also, the placement of NPC traders is just weird. Why would one sit out in the wilds when there is a village or...
13 days ago in Feedback 1 Open

Farming Azazel on different realm difficulty should give different amounts of materials

Whether you farm Azazel on lowest difficulty or Normal difficulty, the final reward is the same number of Tier 3 materials.If lower difficulty tier results in less Essence rewards at POIs, maybe boss-farming rewards should also be adjusted, e.g, 4...
4 days ago in Feedback 0 Open

Remove the Fae Resources from Storied Realms

Greetings Devpeoples, This post is to request that the various Fae Resources, the Gear Score 100 special POI ones like Titan's Fingernail, Einaidia, and Star Ruby, be removed from the Storied Realms entirely. The reasons for this are two fold: It'...
8 days ago in Feedback 1 Open

Augment Linking

The augment system from the beginning has been driving people crazy. And while the new iteration is a step up, I feel it is just a needed step to a finalized solution. At this point, it is buggy or seems that way. Augments turn on and off in the b...
12 days ago in Feedback 1 Open

Unable to Complete Apprentice Lumberjack Challenge

Greetings Devpeoples, With the changes to the Abeyance Realm and it becoming a fixed Biome (Forest), and being the only Tier 1 Realm that Players can access, it has now become impossible to complete the Lumberjack challenges, because Players can o...
7 days ago in Feedback 0 Open

Codex Enhancement for In-Game Knowledge and Resource Discovery

I would love to see an improvement to the Codex system, allowing for more in-game knowledge without the need to consult external charts. It's frustrating to leave the game just to look up resources on the internet. I propose that the Codex disp...
3 days ago in Feedback 2 Open

Refined Items Expanded - Community Theorycraft Project - RR Repost

Refined Items Expanded Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of thi...
7 days ago in Feedback 0 Open

Tier-based ore generation makes exploration duller, biomes feel less diverse

Figuring out what realms had what resource and where was a big part of exploration and what made the various biomes and their peculiarities compelling. The previous ore generation may have been a little too fiddly with the Realm Level variance, bu...
9 days ago in Feedback 2 Open

Why do we have to eat?

This does not feel like a survival game.Food should be for buffs only. Not something we have to do to survive.
14 days ago in Feedback 0 Open

Add a 'Downgrade Essence' Button (top left of screen)

Suggestion: Add a simple but prominent button to 'Downgrade' Essence in the top left corner of the menu (see picture), there is plenty of room, new players would understand, and you could even remove the Essences tab since it would be redundant. B...
3 days ago in Feedback 0 Open