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Quick stack to nearby chests key would be awesome

Having a bindable keyboard key to auto sort all items to nearby chests would be amazing.
8 months ago in Feedback 1 Open

Fabled Carnute and Fabled Harpy

Can you please add Fabled Carnute and Fabled Harpy to their proper Hunt realms? I tried to find Fabled Carnute's, and it can be extremely time-consuming to find them. Sometimes I can go straight into an Ascended Forest realm, and they will be clos...
9 months ago in Feedback 2 Open

Hybrid Stone Powder not recognized as separate resource

Once a hybrid stone (of two of the same stone) is turned into stone powder, it is not recognized as separate from a stone powder of the same stone. For example, 2x Marble -> Hybrid Stone -> Stone Powder (Marble) The hybrid stone powder will ...
4 months ago in Bugs 1 Open

fallas en el juego

Hola muy buenas. He encontrado algunos fallos en el juego. 1- Es extraño que un recluta puede pasar a ser residente y trabajar en una estacion. Pero ya no se puede interactuar con el y volver a usarlo como recluta. Los residentes solo trabajan en ...
15 days ago in Feedback 0 Open

Forge card not applying bonus consistently

With a Forge minor card active, making Buttons and Buckles out of Pursuit ore gave the parts +2% greater stats (ranged and crit). However at the same time, with the Forge card active, making Fasteners out of Titan's Fingernail did NOT apply any bo...
10 months ago in Bugs 6 Fix Live

Unable to Complete Apprentice Lumberjack Challenge

Greetings Devpeoples, With the changes to the Abeyance Realm and it becoming a fixed Biome (Forest), and being the only Tier 1 Realm that Players can access, it has now become impossible to complete the Lumberjack challenges, because Players can o...
10 months ago in Feedback 6 Open

Upgrade Spells and Charms

Provide a way to increase the tier of a spell or charm. There are some good spells and charms at low level tiers. It would be better if there was a way to increase the tier of the spell or charm. This could increase the benefit, but should also re...
about 1 month ago in Feedback 0 Open

Mouseover information on resources

I'd like to suggest that when we mouseover resources like trees, grasses, rocks, stones, ore, etc. we get the name of the resource pop up without having to break/collect it.
10 months ago in Feedback 3 Open

Fibres Re-Revisited - Community Theorycraft Project

Fibres Re-Revisited Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together, and discuss existing and potential new additions to the different elements of this...
9 months ago in Feedback 0 Open

A ship that will act as a mobile base and another mode of realm traversal

With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
10 months ago in Feedback 1 Open